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March 31, 2020, 08:49:31 am

BUG REPORTS

Started by Elric, September 21, 2019, 06:26:07 pm

Elric

September 21, 2019, 06:26:07 pm Last Edit: January 06, 2020, 03:31:07 am by Elric
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POST ALL BUGS IN THIS THREAD!
All bugs will be added to this post for easy tracking for fixes

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Current Bugs
- Zalera does not float in his battle, even though he has the float status.
  - (Cause currently unknown, suspected to be the event slot itself. Not Related to ASM, Event or lack of Setup event.)

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LATEST FIXES IN VERSION 1.01
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- Bug that caused game to freeze on certain emulators when switching skills or abilities on female characters has been fixed
- Derp in Ashley Riots recruitment event where it said 'Im' instead of 'I'm' has been fixed.

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LATEST FIXES IN VERSION 1.02
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- Mednafen should no longer freeze when switching a female units job.
- Dark Knight should properly appear in the job wheel as a preview for units that havent gotten it, when a unit of the same-sex unlocks it
- Dark Knight Ports will now show on their generic unit quotes.
- Dark Knight JP no longer goes solely to Squire when doing propositions.
- Lancers Jump move is no longer derped out.
- Ninjas Throwing Ball moves are no longer derped out.
- Secondary skillsets on Dark Knights should be fixed.
- Fixes/Edits to the Balthier event.
- Fixes to the Dark Knight ability descriptions
- Fixes to the Dark Knight ability effect areas and animations
- Fixes to some of Ashley Riot's abilities
- Agrias Birthday Event now adds a free Setiemson to your inventory after completion

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LATEST FIXES IN VERSION 1.03
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- Fixes to Balthier Event
- Fixes Balk II Mid-Battle Dialogue Event
- Fixes Altima's Teleport Animations
- Fixes Deep Dungeon Formation issues
- Fixes to Dark Knight Animations
- Fixes to Dark Knight Spell Descriptions
- Adds Dark Knight Spell Quotes
- Can now use 4 Units in Bremondt battle instead of 3

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LATEST FIXES IN VERSION 1.04
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- Fixes to the Agrias Birthday Day Event Script
- Agrias birthday now properly adds 1 Setiemson, rather than setting your count to 1
- Dark Knight should have proper descriptions in all places now


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LATEST FIXES IN VERSION 1.05
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- Fixes units not being able to learn new abilities.



  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

Elric

I've once again purged this thread as all listed bugs to my knowledge have been fixed or listed above, for 1.05.
MAKE SURE you patch a NEW clean, unexpanded image file with 1.04. Never patch overtop of a previously patched image file.
Once you patch 1.05 to a clean image file, you should be fine to load a hardsave, DO NOT load from savestate.
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

goldblade0

Not sure if a bug with your asm hack or with mednafen, but it seems if you check a unit quote after learning a skill it locks up the game.  Running Retroarch with core Beetle PSX HW (Mednafen).  Dosent seem to happen with core PCSX ReARMed

https://youtu.be/UGG1j6h6iks
It'll be a good long time until someone flushes another guitar string.

falconarc

hi elric

i've been a casual user of ff hacktic tools for many years. firstly i want to say i am v excited about playing TLW through. my female dark knight sprite in battle seems glitched - ok during regular movement etc but when she casts a sword skill the sprite goes a little nuts. would you have any idea what is causing this? i've not tried overwriting to a new sprite as i'd prefer to use yours.

thanks
  • Modding version: PSX

Elric

Heya, did you patch a clean image? Because it sounds like you have a corrupt file or you didnt patch it correctly.

Remember, for TLW you need to use a completely vanilla, unexpanded image to patch. If youve done anything with that image before hand, such as opening it in shishi and expanding it, then you will get errors like that..
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

oooSECTORooo

How are you? I don't know if it's a mistake, start a new game with version 1.05. Allied units (Algus, Delita) do not appear in the group list. If they appear in the battles of history. I just arrived at Eagrose Castle. Use a clean, unexpanded vanilla image. Everything was patched correctly. Thank you.
  • Modding version: PSX & WotL

Elric

Please read what the mod does... guests are not supposed to be in formation in TLW
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

oooSECTORooo

My apologies, I went to the changeloc section and when touching the tabs the details were not shown. For some strange reason. When updating Chrome it was fixed. I thought those details were not yet edited. Start a new game, if I discover an error I will notify you. Thank you.
  • Modding version: PSX & WotL

Drjebus

Hey gang, went looking through the Brave Story after the first fight at Zirekile Falls, and Simon's portrait is replaced with some other unit.  See link: https://drive.google.com/open?id=1ixcVCs6KuE0QFQ6LXErlzfhsmwVXQ7rc
  • Modding version: Other/Unknown

Nyzer

Interesting. Looks like that particular portrait uses the unused Simon portrait from the Formation screen rather than the standard portraits for non-joining characters.
  • Modding version: PSX & WotL

Elric

Quote from: Drjebus on February 24, 2020, 12:27:41 amHey gang, went looking through the Brave Story after the first fight at Zirekile Falls, and Simon's portrait is replaced with some other unit.  See link: https://drive.google.com/open?id=1ixcVCs6KuE0QFQ6LXErlzfhsmwVXQ7rc

Interesting. Ill report that to Choto, since i dont believe its caused by UWEntries. But we will see.
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

layerP

February 25, 2020, 06:19:22 am #11 Last Edit: March 01, 2020, 12:04:42 pm by layerP Reason: I'm dumb and apparently blind.
The Skillset name of the female Dark Knight (4E) is missing on both FFTPATCHER and the changelog topic.
I know that it is something extremely minor and not much relevant, but I didn't know where to post it


EDIT: I'm dumb and apparently blind. Skillset 4E doesn't have anything to do with Dark Knight.
I apologize for polluting this topic with nonsense.
  • Modding version: PSX
  • Discord username: layerP

Ryuzlin

February 28, 2020, 10:22:30 am #12 Last Edit: February 28, 2020, 05:47:19 pm by Ryuzlin
I'm not sure if I did something wrong, but the menu for the first city is empty. I still can use them.

Edit: I'm using Retroarch 1.8.4 with Beetle PSX HW

Edit 2: Nevermind, changing to software renderer fixed it.
  • Modding version: PSX

Nyzer

February 28, 2020, 03:14:40 pm #13 Last Edit: March 01, 2020, 01:40:25 pm by Nyzer
Quote from: layerP on February 25, 2020, 06:19:22 amThe Skillset name of the female Dark Knight (4E) is missing on both FFTPATCHER and the changelog topic.
I know that it is something extremely minor and not much relevant, but I didn't know where to post it

If you didn't download the TLW resources, that's going to happen. FFTP doesn't check against the game's text to figure anything out.

Edit: Though, now that I look at it, they do seem to be missing even from my set of resources...
  • Modding version: PSX & WotL

layerP

Turns out that I was looking at the wrong skillset this whole time, 4E doesn't have anything to do with the Dark Knight  :shock:
Thinking about it, why would the female DK use a skillset different from the male one?
Sorry for being dumb.
  • Modding version: PSX
  • Discord username: layerP

Nyzer

No, that's actually correct. They use different skillsets, because in WotL, each of them gets access to their opposite sex's movement skill from their performer job. Female DK gets Move + 3, Male DK gets Jump +3.

And I'd never checked before now, but even with the resources (at least the set I have, which was from a while ago) the female DK skillset, 4E, is indeed not labeled in the Patcher.
  • Modding version: PSX & WotL

RetroTypes

Think I found a tiny bug, in the Balthier battle, once you win and get the congrats message, your units don't stop moving like they do in every other battle. Guessing someone forgot a line at the end of the event? Not super important regardless, everything still works as intended.
  • Modding version: PSX

Elric

Quote from: RetroTypes on March 05, 2020, 08:15:07 pmThink I found a tiny bug, in the Balthier battle, once you win and get the congrats message, your units don't stop moving like they do in every other battle. Guessing someone forgot a line at the end of the event? Not super important regardless, everything still works as intended.

Thats vanilla lol. The battle and victory events are direct cuts from the wotl test.evt
  • Modding version: PSX
<@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.


Journey of the Five Youtube ChannelThe Lion War Current Status
  
Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other

Nyzer

Yeah, the battle end event is just lifted from WotL. And WotL definitely has the same bug. Look at the ten minute mark in this video (press 8):


Not that it was necessarily beyond the scope of the mod to fix up/work around issues when they came up; after all, the Bremondt transformation event needed some tweaking in order to work around the PSX's lower sprite limit, and I did so when I found out about the issue (and also gave him an actual animation for his post-transformation roar because it was ridiculous that he didn't have one). But overall, TLW is pretty much just FFT as it originally was, with added WotL stuff as it originally was, only making changes when something major made it necessary (or to hammer down WotLese script so it didn't stick out so badly). It's meant to be available as a base for others to start their modding projects with.

This is just a trivial, harmless, visual bug. If l i t t l e   m o n e y is staying in I'd expect this one to as well, lol.
  • Modding version: PSX & WotL

RetroTypes

March 06, 2020, 09:33:36 pm #19 Last Edit: March 06, 2020, 09:56:34 pm by RetroTypes
Ah, well, carry on then lol my bad. Nyzer, good interesting info btw, thank you.
  • Modding version: PSX