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July 04, 2025, 12:03:16 pm

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Transparent Status

Started by trickstardude7, January 30, 2008, 08:42:16 pm

CronoStorm

October 09, 2009, 10:35:51 am #20 Last Edit: December 31, 1969, 07:00:00 pm by CronoStorm
Uh, I recall FFTactics Advance had enemies that would go transparent. I don't remember what the skill was called... but when you used it, you could still see where your unit was, because lets face it, you HAVE to see your unit to use it. When the enemy used it, they went full invisible and you couldn't see them; in fact, when they moved, the screen and cursor wouldn't move either.

Vanya

October 09, 2009, 02:13:29 pm #21 Last Edit: December 31, 1969, 07:00:00 pm by Vanya
Yeah, The GBA didn't really do too good with actual translucency, so they opted for full transparency.
The way they did in A1 is perfect, but we also have to see if the FFT AI is even able to take advantage of the status.
  • Modding version: Other/Unknown
¯\(°_0)/¯

CronoStorm

October 16, 2009, 02:04:27 pm #22 Last Edit: December 31, 1969, 07:00:00 pm by CronoStorm
Yeah, that would require someone with a thorough knowledge of AI to fix up. Has anyone thought of just making a new game?