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Adding Random and Plot Battles to Existing Locations

Started by Ansehelm, July 29, 2018, 06:07:22 pm


Heyo homies, just wondering how to go about two things:

1. Add plot battles to existing locations: Locations such as Bervenia Volcano appear after a certain point, but there is never an orange dot/plot battle there, and I want to make one.  Also, I've noticed that Monster Tactics adds a battle after most cutscenes.  How might I get a start on this?

2. Adding Random Battles to other locations.  Say I wanted to add optional random battles to the Thieves' Fort, Fort Zeakden, Nelveska Temple and Golgorand Execution site, where do I begin?  I imagine these are both event related.

  • Modding version: PSX


1. Random Battle Editor: http://ffhacktics.com/smf/index.php?topic=11694.0
1.2 Check the Event Editing tutorials: http://ffhacktics.com/smf/index.php?topic=9204.0
EasyVent: http://ffhacktics.com/smf/index.php?topic=11675.0

2. Not exactly easily doable... there is no space allocated for random battle data for these locations.
  • Modding version: PSX
Anything is possible as long as it is within the hardware's limits. (ie. disc space, RAM, Video RAM, processor, etc.)
<R999> My target market is not FFT mod players
<Raijinili> remember that? it was awful