A new version of FFTPatcher is available! (0.492)
Started by BleuVII, January 17, 2017, 11:11:35 pm
Quote from: Elric on January 18, 2017, 03:59:52 amWell done, but I'm moving this to project ideas until it is released. You need permission to post it in completed and even works in progress requires something playable.
Quote from: vrork on January 28, 2017, 11:56:51 pmHello! I love the changes you made, but i must say that i am VERY SAD what you did to the DK (Magus). I always loved to having one generic being a DK. Is there any way to make it possible again? I imagine you wont edit your mod, but is there anyway for me to give the Magus the DK skills?
Quote from: twotonedearly on January 27, 2017, 02:45:15 amHey all, I've run into a problem trying to play this hack on PPSSPP. In the opening battle the game crashes every time I choose to attack with one of my party members. I also noticed some text glitches. I'm sure I patched it right with PPF-O-matic. one other question, does the lag fix patch work with this hack?
Quote from: BleuVII on January 30, 2017, 11:39:17 amSure. FFTPatcher will let you edit the skill set however you want. You will have a Dark Knight though. It is now Ramza's default class in Ch.4.
Quote from: vrork on January 30, 2017, 04:09:58 pmIs there any way to make that job avaible to generics then?
Quote from: BleuVII on January 30, 2017, 04:15:36 pmYes. Use FFTPatcher and drop the abilities into the skill set. I will not be making this change on the official patch though.
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