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[UTILITY] Win32 Traced (

Started by lirmont, March 24, 2015, 07:16:09 pm


Download here: Traced (~500kb).


Usage: trace any PNG image into one or more 3d objects.


Goal: make easily editable 3d map assets similar to FFT.


Traced (Crossbow)

Blender (File -> Import -> Wavefront)


Features by Program Category


  • Optional auto-folding of images based on hue degree of white lines or lines with value = 1 and saturation = 1 (in HSV color space).

  • Image dilation to bleed colors for appropriate 3d displays.


  • Can save file as a 3d object, including scaling.

  • Can save file as a papercraft template, including resizing.


Auto-Folding Example Files (turn on in settings)




If you already have credentials for my other programs, those apply to this program as well. Otherwise, send me a private message if you're willing to help me test this, and I'll send you credentials. Thanks.


That's one of the neatest simple tools that I'm surprised I haven't seen yet. I wanted something like this way back when I was in art school. Very cool.
  • Modding version: PSX
* Angel should quit being a lazy bitch
<@Elric> I agree to that as well

nyanyame nyanyajuu nyanyado no nyarabide nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame
At the end of the day, are we not all trapped inside lemons?


I want to try this out!.. maybe I will be able to tomorrow before work.
  • Modding version: PSX


This seems amazingly powerful for simple 3D models. Any chance of an OS X version?
Current Projects:


March 26, 2015, 11:57:52 am #4 Last Edit: April 05, 2015, 03:47:01 pm by lirmont
@Toshiko: When I realized I would be doing the same general process for making/remaking the model over and over again even with minor changes to then base image, I knew I had to write something to address it.

@lijj: I look forward to seeing what you do with it. The training map thread has some more pictures of the process/an explanation of hue's involvement.

@Cheetah: Not in the foreseeable future. If you mean a native application for OSX, I don't have anything to develop it against. I'd be programming blind. If you don't mean a native application, there's a possibility that the Mono project will run it (though it will of course look out of place, and I think it's also limited by processor/OS architecture).



PSX Buttons

Program now supports objects in holes more intuitively (i.e. treats the object as though it were connected).