Quote from: SirAdder on July 29, 2025, 10:39:15 amHurray!!! Do I need to make a new save to access to these new features or can I use my current saves still?Hi SirAdder!
I assume the new special characters join automatically after the battle as long as they don't crystallised, no need to do some weird requirement.
Quote from: Cleiton Santos on July 27, 2025, 11:34:35 pmBrave warriors of Ivalice, I bring you what may be the final version of the Omega mod, version V2.0 (Dark Bahamut).
In it, we will have even more challenges. Here are some of the new features compared to the previous Omega Bahamut:
- Super powerful skills such as Invitation, teleportation+, and Zero Cast have been removed from generic jobs.
- Blade Grasp, Speed+, and Precision+ have been repositioned to be acquired in more advanced jobs.
- I also fixed a number of bugs (including the loss of Agrias in a side quest).
- A new damage calculation and job progression base has been implemented, making it much more difficult to deal 999
damage.
- A new power base for equipment, to accompany the new damage calculation base
- More tactical battles
- New special ally characters can join the group, yes, almost everyone is there... but it won't be easy to get
them...
- New rare monsters in the style of "pokemon shine", yes, they can join the group and are very powerful (perhaps even
too powerful...)
- Changes to few equipment and skill effects
- Changes to MP costs for many spells and skills
- Changes to HP and MP healing increases from potions
- Adjustments to enemies in various battles
- Even more powerful main bosses...
- More beautiful formation sprites for few special characters
I hope you can make the most of what the Omega experience of FFT has to offer! Success, happiness, and prosperity to all of you!
Quote from: Ethereal Embrace on July 22, 2025, 11:31:05 pmOnce again getting this error. It happens when I change a unit's job to something else. Some missions I can do it no problem, other missions I seem to no matter what I do. Changing the name and back doesn't seem to work.
Quote from: Ethereal Embrace on July 29, 2025, 04:29:03 amSlight update: it does seem like I can bypass this error by simply deleting that unit and creating a new one, provided that unit doesn't have unique text/event attached to it.That's weird. Changing the job shouldn't affect anything other than the unit's primary Abilities (they just have to be changed to anything else). Can you send me a patch of your rom and your log files so I can try to figure out what's happening?
I have just started adding more units to formations, and it's a lot of fun! I specifically want this game to be significantly harder near the end of the game, so this should help make things interesting. Thanks for this feature.
Quote from: maroon on July 23, 2025, 05:59:04 amcan anyone figure out why ability name Beg doesn't has text on game but on editor have text in descriptionThat's weird. Is it only this specific Ability? Can you send me a patch of you rom?
Quote from: monk-han on July 23, 2025, 04:42:44 pmhey just wanted to share what customizations I was able to do with this editorNice, thanks for sharing. I love seeing what people create with this.
Firstly transformed Cid into a full fledged bangaa (was never a fan of his strange design)
Customized Luso to Leif, a soon to be duel wielding magic frenzy user
Black Cat Adelle
And customized two units, Arte my Hunter/Ilusionist and Dillan the Ice Dragoon
thanks again for the editor, its been so fun to replay with the possibillity to customize everyone
Quote from: vangstampede on July 24, 2025, 11:24:01 pmIn regards to equipments being able to have negative values now, what happens if a negative value causes a character's parameter to go below 0?I believe the minimum is set to 0 for Evasion and 1 for Attack, Defense, Magick, and Resistance.
Like say, you have a sword that gives -5 evasion, and then you give it to a character with 0 evasion. Would the value default to 0 in this situation?
Quote from: Ethereal Embrace on July 22, 2025, 11:31:05 pmOnce again getting this error. It happens when I change a unit's job to something else. Some missions I can do it no problem, other missions I seem to no matter what I do. Changing the name and back doesn't seem to work.Slight update: it does seem like I can bypass this error by simply deleting that unit and creating a new one, provided that unit doesn't have unique text/event attached to it.
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