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September 05, 2025, 11:21:51 pm

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61
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by Cleiton Santos - July 29, 2025, 09:43:07 pm
Quote from: SirAdder on July 29, 2025, 10:39:15 amHurray!!! Do I need to make a new save to access to these new features or can I use my current saves still?

I assume the new special characters join automatically after the battle as long as they don't crystallised, no need to do some weird requirement.
Hi SirAdder!
 You can use the same save file, but some special characters will be acquired in specific battles with additional
 content.

 Such as the battle to save Cloud and the Disorder in Order mission.
 It is also important not to have completed the Deep Dungeon, as the last battle had a special character recruited
 that was changed from the previous version of the mod.

 Once the battle is complete, the character will join the group if he has not turned into a crystal, and no
 additional action will be necessary.

 Make sure you haven't fought these battles in your saved file if you want the additional characters...

 Oh, I remembered one more thing, Marach's formation sprite had to be changed, and if you don't have him in your party
 yet, know that he doesn't join the party with Rafa, but it's still possible to find and recruit a more powerful
 version of him later...
62
FFT TLW ReMixed / Re: ReMixed Resources
Last post by Nyzer - July 29, 2025, 04:13:55 pm
Probably anything other than the Animations tab.
63
FFT TLW ReMixed / Re: ReMixed Resources
Last post by azavier - July 29, 2025, 01:49:34 pm
hello really love your mod nyzer. what edits can people make on fftpatcher that wouldnt mess things up ?
64
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by SirAdder - July 29, 2025, 10:39:15 am
Quote from: Cleiton Santos on July 27, 2025, 11:34:35 pmBrave warriors of Ivalice, I bring you what may be the final version of the Omega mod, version V2.0 (Dark Bahamut).

 In it, we will have even more challenges. Here are some of the new features compared to the previous Omega Bahamut:

 - Super powerful skills such as Invitation, teleportation+, and Zero Cast have been removed from generic jobs.
 - Blade Grasp, Speed+, and Precision+ have been repositioned to be acquired in more advanced jobs.
 - I also fixed a number of bugs (including the loss of Agrias in a side quest).
 - A new damage calculation and job progression base has been implemented, making it much more difficult to deal 999
 damage.
 - A new power base for equipment, to accompany the new damage calculation base
 - More tactical battles
 - New special ally characters can join the group, yes, almost everyone is there... but it won't be easy to get
 them...
 - New rare monsters in the style of "pokemon shine", yes, they can join the group and are very powerful (perhaps even
 too powerful...)
- Changes to few equipment and skill effects
- Changes to MP costs for many spells and skills
- Changes to HP and MP healing increases from potions
- Adjustments to enemies in various battles
- Even more powerful main bosses...
- More beautiful formation sprites for few special characters

I hope you can make the most of what the Omega experience of FFT has to offer! Success, happiness, and prosperity to all of you!

Hurray!!! Do I need to make a new save to access to these new features or can I use my current saves still?

I assume the new special characters join automatically after the battle as long as they don't crystallised, no need to do some weird requirement.
65
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.7
Last post by Rurusachi - July 29, 2025, 09:14:53 am
Quote from: Ethereal Embrace on July 22, 2025, 11:31:05 pmOnce again getting this error. It happens when I change a unit's job to something else. Some missions I can do it no problem, other missions I seem to no matter what I do. Changing the name and back doesn't seem to work.
Quote from: Ethereal Embrace on July 29, 2025, 04:29:03 amSlight update: it does seem like I can bypass this error by simply deleting that unit and creating a new one, provided that unit doesn't have unique text/event attached to it.

I have just started adding more units to formations, and it's a lot of fun! I specifically want this game to be significantly harder near the end of the game, so this should help make things interesting. Thanks for this feature. :)
That's weird. Changing the job shouldn't affect anything other than the unit's primary Abilities (they just have to be changed to anything else). Can you send me a patch of your rom and your log files so I can try to figure out what's happening?

Quote from: maroon on July 23, 2025, 05:59:04 amcan anyone figure out why ability name Beg doesn't has text on game but on editor have text in description
That's weird. Is it only this specific Ability? Can you send me a patch of you rom?

Quote from: monk-han on July 23, 2025, 04:42:44 pmhey just wanted to share what customizations I was able to do with this editor :)

Firstly transformed Cid into a full fledged bangaa (was never a fan of his strange design)

Customized Luso to Leif, a soon to be duel wielding magic frenzy user

Black Cat Adelle

And customized two units, Arte my Hunter/Ilusionist and Dillan the Ice Dragoon

thanks again for the editor, its been so fun to replay with the possibillity to customize everyone :)
Nice, thanks for sharing. I love seeing what people create with this.

Quote from: vangstampede on July 24, 2025, 11:24:01 pmIn regards to equipments being able to have negative values now, what happens if a negative value causes a character's parameter to go below 0?

Like say, you have a sword that gives -5 evasion, and then you give it to a character with 0 evasion. Would the value default to 0 in this situation?
I believe the minimum is set to 0 for Evasion and 1 for Attack, Defense, Magick, and Resistance.
66
FFTA/FFTA2 Hacking / Re: FFTA2 Editor v1.3.7
Last post by Ethereal Embrace - July 29, 2025, 04:29:03 am
Quote from: Ethereal Embrace on July 22, 2025, 11:31:05 pmOnce again getting this error. It happens when I change a unit's job to something else. Some missions I can do it no problem, other missions I seem to no matter what I do. Changing the name and back doesn't seem to work.
Slight update: it does seem like I can bypass this error by simply deleting that unit and creating a new one, provided that unit doesn't have unique text/event attached to it.

I have just started adding more units to formations, and it's a lot of fun! I specifically want this game to be significantly harder near the end of the game, so this should help make things interesting. Thanks for this feature. :)
67
Spriting / Reks' Sprites
Last post by Reks_Blanc - July 28, 2025, 03:02:40 pm
Hello, everyone. I'll be posting my forays into spriting - for the moment it's mostly frankensprites.
Please feel free to use them as you wish.
68
Completed Mods / Re: FINAL FANTASY TACTICS OMEG...
Last post by Cleiton Santos - July 27, 2025, 11:34:35 pm
 Brave warriors of Ivalice, I bring you what may be the final version of the Omega mod, version V2.0 (Dark Bahamut).

 In it, we will have even more challenges. Here are some of the new features compared to the previous Omega Bahamut:

 - Super powerful skills such as Invitation, teleportation+, and Zero Cast have been removed from generic jobs.
 - Blade Grasp, Speed+, and Precision+ have been repositioned to be acquired in more advanced jobs.
 - I also fixed a number of bugs (including the loss of Agrias in a side quest).
 - A new damage calculation and job progression base has been implemented, making it much more difficult to deal 999
 damage.
 - A new power base for equipment, to accompany the new damage calculation base
 - More tactical battles
 - New special ally characters can join the group, yes, almost everyone is there... but it won't be easy to get
 them...
 - New rare monsters in the style of "pokemon shine", yes, they can join the group and are very powerful (perhaps even
 too powerful...)
- Changes to few equipment and skill effects
- Changes to MP costs for many spells and skills
- Changes to HP and MP healing increases from potions
- Adjustments to enemies in various battles
- Even more powerful main bosses...
- More beautiful formation sprites for few special characters

I hope you can make the most of what the Omega experience of FFT has to offer! Success, happiness, and prosperity to all of you!
69
FFT TLW ReMixed / ReMixed Resources
Last post by Nyzer - July 26, 2025, 01:45:36 am
Figured I'd just make a new topic for this. I've been waiting for a while to release a new Resources folder, since things have still been in beta and I usually have several new changes in the files when a bug is found that I want to address. But I decided to just release a new version that hopefully has everything one would need to make relatively simple edits.

70
The Lion War / Re: The Lion War 2.03 & TLWotL...
Last post by mediadragon - July 25, 2025, 09:14:34 pm
weird question but reincarnating a character adds 30% to the stats but does it build every reincarnation or no?
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