• Welcome to Final Fantasy Hacktics. Please login or sign up.
 
June 15, 2025, 05:11:19 am

News:

Don't be hasty to start your own mod; all our FFT modding projects are greatly understaffed! Find out how you can help in the Recruitment section or our Discord!


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - mbt

1
Quote from: Shrikesnest on June 07, 2024, 11:01:43 pmI changed the requirements for most jobs. Unfortunately I'm unable to edit the job requirement text in game through the editors, and I don't know enough to do it myself through hex editing. You'll have to refer to the included Job Requirements text file for the updated values. Sorry!

I forgot to include this on the list of known bugs in the most recent update. My bad. I've added a note to the first post indicating that this is still necessary.

I think you should just revert it. The new requirements are a net drain on the fun of the mod.

1. Checking a txt file or webpage is annoying
2. The new requirements are MUCH tougher to get, which means recruiting a new unit later on is miserable. If I want to make a cannoneer I need 3 warrior abilities, 2 gladiator, and 2 white monk. That's nearly double the base game, and that's not even the worst example.