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June 15, 2025, 05:29:36 am

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Messages - Eldrethor

1
Hi, first time poster here!

I'm using FFTPatcher 0.494 and FFTactext 0.494 on my PS1 build of TLW v2.021, and I'm trying to change one of the Bio 2 spells (specifically 00CF) into a new sword skill.

I copied and pasted Night Sword's data into that spot, added an Inflict status, JP cost, damage formula 2D (standard sword skill damage formula), and assigned it to Chapter 4 Ramza's skill set. The problem is that while the skill works correctly, it's executing a casting animation (looks like 01-2C-00) instead of a strike, even though it's set to Blastar Punch with default settings 07-00-00, and Weapon Strike is enabled.

I also tried reassigning the animation to Holy Explosion, and tried assigning it the Circle animation (12F) modified to 07-00-00. In both instances, Ramza still executed a casting animation.

I've tried searching the forum for anything related to "Weapon Strike", but I'm coming up empty. Any thoughts?