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May 23, 2024, 01:54:35 am

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Messages - Nirwanda

1
Yeah the glitches are during cutscenes.
On second thought, maybe there is no avoid issue and it's just me not being used to crossbows not arcing over characters. Not sure if I ever saw this happen with melee.
Thanks for replying. :D
2
Ey, this mod is pretty great! I played until the sand rat's cellar but I got a bit frustrated due to the need to grind to keep up with enemies (I was level 2-3 and enemies were level 6+ using better equipment), which I hope will be fixed with the enemy leveling update?
I did ran into a couple of issues
- A few npcs were glitchy when viewed from certain angles, I noticed the female chemists in the hall after the tutorial fight and an npc in the sand rat.
- Sometimes enemies with counter or counter throw will 100% avoid attacks for no apparent reason
- Maces despite listing WI in their equip lists couldn't be equipped by wizards
- During the sand rat, most of the times, delita will just stay in a corner spamming encourage, while algus will run headon into melee range of the monk and get killed. (though that last one is more of an issue with the way the battle arena is setup)

I'm really liking the mod, even though it's kinda hard for my smooth brain. The new sprites and skills are awesome and give the game a sense of newness.
I dunno, if I should ask this, sorry if it is too random. But... could we get some gender equality in regards to stats? I know why it makes sense and it's a classic part of the game, but it sucks that you have to play suboptimally if you want to see the other half of the sprites (as in male mages/lady knights)

Thanks for all your hard work!