Sorry about that. After posting this, I went back to tinkering around and just as I was about to call it a night, I figured it out. I was editing the correct ENTDs but this entire time, I was "patching" my game using exclusively CWCheats, not realizing that there were 'Patch ISO...' and 'Patch War of the Lions ISO...' options in the PSX and PSP dropdown menus, respectively. Seems that while just about every other tab can be patched with both CWCheat and the dropdown menu, ENTD can *only* be patched in the dropdown menu.
In case you were still curious as to what I was trying to do specifically, I was trying to adjust the enemy levels in story battles to prevent myself from becoming OP too early. Then I ran into the issue where if I left each enemy's gear as <Random>, if would generate level-appropriate gear for them, making them significantly more powerful than my team. That means I'm gonna have to go in and adjust each individual enemy's individual pieces of gear (except where it's already done) in order to keep Treasure Hunter (Move-Find Item) and shops relevant. On top of that, I was going to adjust the shops' inventories so that they updated one event later than normal, meaning I'm gonna have to adjust each individual item, too. I'm willing to do it all but man, it's gonna be a while. Lol!
In case you were still curious as to what I was trying to do specifically, I was trying to adjust the enemy levels in story battles to prevent myself from becoming OP too early. Then I ran into the issue where if I left each enemy's gear as <Random>, if would generate level-appropriate gear for them, making them significantly more powerful than my team. That means I'm gonna have to go in and adjust each individual enemy's individual pieces of gear (except where it's already done) in order to keep Treasure Hunter (Move-Find Item) and shops relevant. On top of that, I was going to adjust the shops' inventories so that they updated one event later than normal, meaning I'm gonna have to adjust each individual item, too. I'm willing to do it all but man, it's gonna be a while. Lol!