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June 16, 2025, 12:30:33 am

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Messages - Rucession

1
@BearPRIME: The ability editor can't, but Lennart's data spreadsheets contain most of the addresses for ability animations.

@Eternal: Update on the Cannoneer buffs - Target works with melee weapons, but it just makes the user melee swing at whatever's in front of him on his next turn. Also, how did you manage to get abilities other than the Flintlocks' to consume the Primed status?

*Off-topic* Has anyone managed to remove Mirror Mail's auto-reflect status? It seems to be hard-coded and even changing the item's equip effect or the Reflect ability fails to remove it.
2
You could do Berserk+Silence+Prime and lock his "Wild" abilities behind the Primed buff, with his regular abilities disabled by Silence. The biggest problem with this setup is that Berserk/Silence can be dispelled or prevented by Astra, so you'll have to find some way to balance the game without those..

@Eternal
Your Berserker abillity ideas look fantastic, but I can't for the life of me get those Cannoneer buffs to work with melee attacks. They just consume the buffs without getting the benefits. They do work with all ranged weapons though, so that's something at least.