• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Skullcrush02

1
Thanks for the reply; I had to start my patch over, but I took notes on most of the changes I made, so it didn't take too long.
2
Quote from: rrs_kai on January 19, 2016, 12:37:13 pm
Semi-secret characters are Eldena, Lini, Quinn, Cheney, Pallanza and LittleVili.
I changed their recruit chance with the nightmare editor and then reset to vanilla values but its not working. The only way I got it to work was to have this set to "yes" and it seems to have a 100% recruit chance; but it randomizes their names.


I think if you set Cheney 1's recruit chance to 100%, you'd have to set Cheney 2's to 0%, since the second one would be the chance to NOT get the unit, no? Each set of recruits seems to have an invalid unit at the end of its list whose chance is the EXACT percentage left over from the recruit-able units; unless you already knew that, and the problem reared its ugly head anyway...
3
I think it had something to do with a gap I left in the race's skill list. I don't know how to undo it... Anyone..?
4
FFTA/FFTA2 Hacking / AIO Help!
June 03, 2016, 10:21:27 am
So, I was changing some stuff for the Judges and Judgemaster, but the "FFTA Race Editor" now only shows 5 of the 9 abilities that are supposed to be there. It happened after I modified the Start/End of the Judge jobs and I don't know what I did wrong...