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June 25, 2025, 12:43:56 am

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Please use .png instead of .bmp when uploading unfinished sprites to the forum!


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Messages - PilsburryJoeBoy

1
 Ok, I think I have a much better understanding of how the NPC sprites work within the game now. Furthermore, you've also revealed to me how adding functionality to these sprites could theoretically work. Thank you very much for the info and quick replies!

FFTA was possibly my favorite RPG as a child, and growing older now I still find this game rather enjoyable. Seeing as this "Make Prince Mewt a playable Character" project will keep me entertained with this game, I will pursue this mission... Even if it inches along slowly :P
2
Although I was aware that many of the NPC sprites are incomplete/contain unique animations, I had no idea that many of their animation pointer tables were cut short. The simple fact that the Prince Mewt/City Mewt sprites both share the Prince Mewt party menu screen sprite gave me a little more hope at some functionality for him.

On a slightly related note, when I've messed around with these sprites just seeing how they work, I've noticed that when activating different animations on the Prince Mewt sprite, it will sometimes even randomly call for one of the regular Mewt Sprites to appear as an animation. This lead me to thinking perhaps with some graphical tile editing and some repointing you could "morph" the two sprites together into maybe not a great, but a more functionable Prince Mewt.

However, based on what you said about the lack of pointer tables and the like for NPCs, I'm probably just hoping for too much right now! :mrgreen:

3
Hello, I am an avid fan and follower of this webpage. I cannot begin to express how impressed and grateful I am for the abundant utilities and information that are made available on this cite through the hard work of moderators and members.

Seeing that new features within the nightmare modules are still being added, I was wondering if the sprite animation pointers module could be expanded to include more NPC characters such as Prince Mewt, or the NPC school children? I am interested in giving some of these sprites additional functionality by changing their buggy animation pointers to valid ones.