• Welcome to Final Fantasy Hacktics. Please login or sign up.
 

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - zanval

1
Help! / Re: FFT AI Documentation
July 17, 2015, 06:36:47 am
 :| Ouch, hope his situation gets better.

Thanks for the reply and the name, I found some small notes on the forums searching for secondadvents name.
These will definitely be of some use for us.

We will examine the Auto Battle AI behavior in-game more and read whatever notes/infos we can find/get here.

2
Help! / FFT AI Documentation
July 16, 2015, 11:29:12 am
Hello FF Hacktics community,

We are 3 students from germany and implementing a "Learning AI" for our masters thesis.
For this purpose we developed our own tactical combat system which is similar to FFT (but much simpler).

Now in order to find out if our "Learning AI" is useful at all, we must implement a classical "scripted/rule-based AI" and compare them.
Instead of creating "some random" AI, we want to write an implementation using the AI in FFT as a reference.

For this purpose we are looking for any useful documentation on the AI in FF Tactics.
Be this the single "individual" agent behavior or the tactical "team" behavior.

We found one useful guide on Auto-Battle including a rough action priority (http://www.gamefaqs.com/ps/197339-final-fantasy-tactics/faqs/21850)
and are looking for further resources to study.

While searching your website for AI documentation, I found this post (http://ffhacktics.com/smf/index.php?topic=5243.0)
but it does not discuss "how does FFT do this", but rather "how can I do this".

We are very thankful for any links, hints or explanatory posts you can provide us.