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June 11, 2024, 11:00:43 pm

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - FatefulEncounter

1
Blue, if you're still around, I read on the first page that you are changing ability sets for jobs and I am trying to do the same but have hit a wall. I have opened the ROM and went to offset 0x053D963C but could not decipher what the string of values meant. They don't seem to be in any logical order and I don't have a value list to go off of. Could you please explain more about how to add/subtract/change abilities in skill sets?
2
http://ffhacktics.com/wiki/Final_Fantasy_Tactics_A2:_Grimoire_of_the_Rift

Has anyone learned more about this? I tried opening the ROM in a Hex editor and going to the offsets for ability sets, but I don't understand what the values correspond to, since they don't seem to have any value lists. I would really like an example of one job's complete ability list in Hex. For example, what would the entire string for the Hume Soldier class look like? Maybe I missed it, but I couldn't find anything that had values 27 (First Aid), 28 (Rend Power), etc. in the same lines. I can't even tell what values separate the ability sets from one another  :|