Quote from: rrs_kai on September 17, 2014, 01:00:08 pm
One thing I can see is that Lv.3 expose (99/3) would be more of a problem than Lv.5 death (50/5) because both of those skills hit all units on the map in FFTA:GG.
Well, it makes sense that if you can change the level cap to 99 (which I confirmed works) you can change it to 100. It may not show up correctly because of how level is displayed, but in theory, it should solve that problem.
I forgot to actually ask in my previous post, but how exactly do you double/half the EXP rate? Oh, and the stat cap thing.