Sorry guys! It looks like the question got a little more complex than I thought it would get. Thank you all for that generous input
. I only wondered how hard it would be to reverse engineer the game to see if we could get something readable in C, but after surfing around the web I got similar answers like the ones that were presented here. You guys have done a great job at providing me with information
. I think the thread should be finished here. I did not quite get the answer I wanted regarding the possibility of adding a group of stats like in Tactics Ogre for PSX (Would the space allow for that? Would it conflict with the current FFT design?), but that is fine! The question might be too complex to ask
. Anyway, I will mark this as solved and thank you all for the wonderful replies
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