Greetings,
I would like to notify that since the release of the patch (v1.97b):
-The reaction ability "Nature's wrath" of the Piscodemon procs at a higher rate, I did not see any change about this in the patch notes. (Got 1 character petrified and 3 characters "stopped" within 4 consecutive procs).
-The "paralyze" effect of mustang did not occur for me after nearly 25 hits. Maybe it's just bad luck. I don't know.
-The "Immobilize" effect of Cross-slash did not occur after 12 hits although the spell's description states that it's a 100% add.
-The passive ability "Ignore Terrain" as a geomancer does not work. If the character is not on the field's associated ability, he cannot use the geomancy talent.
- Steal techniques don't show 0% chance to steal when an item is already stolen helmet, armor and accessories and the following message is shown when an item is stolen a second time : Got "".
I would like to notify that since the release of the patch (v1.97b):
-The reaction ability "Nature's wrath" of the Piscodemon procs at a higher rate, I did not see any change about this in the patch notes. (Got 1 character petrified and 3 characters "stopped" within 4 consecutive procs).
-The "paralyze" effect of mustang did not occur for me after nearly 25 hits. Maybe it's just bad luck. I don't know.
-The "Immobilize" effect of Cross-slash did not occur after 12 hits although the spell's description states that it's a 100% add.
-The passive ability "Ignore Terrain" as a geomancer does not work. If the character is not on the field's associated ability, he cannot use the geomancy talent.
- Steal techniques don't show 0% chance to steal when an item is already stolen helmet, armor and accessories and the following message is shown when an item is stolen a second time : Got "".