Not sure if this is a known bug or not, I couldn't find anything on it. When I edit the UnitNames file in the Resources Zip folder it breaks FFTPatcher so that I cannot even open it. If I revert the changes its fine.
I only change 2 entries: 113 and 114 (also tried 128 and 129 when those didn't work). These are the changes.. they worked just fine in older versions of FFTPatcher
I only change 2 entries: 113 and 114 (also tried 128 and 129 when those didn't work). These are the changes.. they worked just fine in older versions of FFTPatcher
Code Select
<n id="113"/>Drycha</n>
<n id="114"/>Sentinel</n>
Not a big deal, only 2 names I use like once or twice. All the other Resources I edited worked though.