Quote from: Idward on September 02, 2025, 02:13:05 pmI changed Boco to be a White Chocobo then put him in a party with Reis as a Dragoner which apparently gives innate monster skill, this isn't marked but very appreciated. Boco has the standard White Chocobo skills and bonus skill from the monster skill ability. But he also has a completely mastered, zero charge, Summoner's list as well. When I set boco to auto battle he can make use of it to cast summons such as Shiva (pictured below). I do like having him be able to drop the hammer on some weaker mobs. But I feel like that isn't the idea behind the White Chocobo.
That was a good find! As it turned out, I correctly changed one of the two times the "Set AI Flags/Usable Abilities" routine looks for the original list of monster skillsets to include the extra entries, but not both.
"Choco Cure" has an ability ID of 0x010D. But since the routine did not recognize the White Chocobo skillset as a Monster skillset, it thought it was looking at a skillset, not an ability. Skillsets use just one byte, and 0x0D is the ID of the Summon Magic skillset.
Quote from: Idward on September 02, 2025, 03:01:59 pmI should note that this ability to use summons only appears when under the effect of Monster Skill.
This, I don't have an explanation for, haha. Perhaps the code for "doesn't have Monster Skill available" just hard prevents the AI from using anything past the third ability if the Action Menu type is Monster. I could check to find out exactly why, but since I've already confirmed that my one extra addition prevents the AI Ability List from using Summon Magic, I won't bother. I do appreciate this extra bit of information, though!
Quote from: Idward on September 02, 2025, 03:01:59 pmUnrelated but if possible one nice upgrade for a White Chocobo, since they don't really have any attacks would be to be able to use cure at range even when mounted. Say a range 5 cast?
Altering the range of abilities based on Job or Skillset ID or something and having that alteration only apply to specific abilities would be fairly annoying to me, I'm afraid. As it stands, this is still a direct upgrade to being a Yellow Chocobo. I do admit that it's not really the best endgame upgrade he could have, but I didn't really make the White Chocobo job because I had a plan to include it as much as I simply believed it was something I could do and I wanted to see how to make it happen. Also for the sake of people who want to tweak my mod!
So with that said, you can feel free to take the Patcher and turn Boco into a White Chocobo right from the start - or change the list of abilities in the White Chocobo skillset. Replace Choco Attack with Choco Meteor if you want!
Quote from: Idward on September 02, 2025, 02:13:05 pmReis as a Dragoner which apparently gives innate monster skill, this isn't marked
Train also grants the benefits of Monster Skill now. I believe that one's marked on her.