Quote from: Arimala on August 28, 2024, 10:40:07 amNot sure if this is a known bug or not, I couldn't find anything on it. When I edit the UnitNames file in the Resources Zip folder it breaks FFTPatcher so that I cannot even open it. If I revert the changes its fine.
I only change 2 entries: 113 and 114 (also tried 128 and 129 when those didn't work). These are the changes.. they worked just fine in older versions of FFTPatcherCode Select<n id="113"/>Drycha</n>
Not a big deal, only 2 names I use like once or twice. All the other Resources I edited worked though.
<n id="114"/>Sentinel</n>
This is invalid XML formatting. It should look like this:
Code Select
<n id="113">Drycha</n>
<n id="114">Sentinel</n>
Quote from: pontifficator on September 18, 2024, 04:41:48 pmThis is probably a dumb question, but I'm curious if anyone has any info on the various forks of FFT Patcher on Github? One thing I noticed is at least one of them (gtlittlewing) is only one commit behind the main one and the notes mention an ASM persistence feature for the ISO's which sounds useful. It also has a few more ASM spreadsheets vs the main one (Glain).
I tried downloading the fork I mentioned to test it out, however I have no idea how you actually build it to try out the persistence feature. The latest package is a few years ago and the persistence is only a few months old.
There is nothing original in that fork. The feature you're talking about seems to be persistent labels in ASM patches (@ prefix), which have been around a while.