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Messages - cold52

1
FFT Arena / Re: Specific color palettes
September 17, 2010, 12:07:28 am
I do  8)
2
FFT Arena / Re: Specific color palettes
September 16, 2010, 11:30:52 pm
Quote from: "mav"Hah, no worries, cold. These are ready. Post up the .BMP or .spr if you can. I'll fine tweak em as necessary.
done  8)
3
FFT Arena / Re: Specific color palettes
September 16, 2010, 08:51:04 pm
I can only hope I got it down this time -_-;;;
4
FFT Arena / Re: Specific color palettes
September 13, 2010, 10:11:46 pm
Quote from: "mav"No worries, cold, this takes time and practice. Like Cheetah said, these are the best yet, they just need some refining. The females look pretty much ready. I'll refine the shades as necessary, but I think all they need are some portrait updates (I'll do that for ya, if you want). The males need a little bit of work--look at the black unit. It's hard to tell whether it's black or blue, cause both colors take up like 50% of the sprite. Look at how I did the Calculator: the collar is one shade or hue of a color while the chest piece is a different shade or hue of that same color. Neon yellow collar with a golden yellow chest piece. Take that into consideration and you'll be done in no time.

it would be nice if you could do whats necessary for the female...as well as the portraits
as for the male...
was this what you were looking for...never mind the portraits.
5
FFT Arena / Re: Specific color palettes
September 13, 2010, 05:30:40 pm
Quote from: "Cheetah"Your choice in shades are still looking a little off Cold. You are getting better but they still aren't looking quite right. The blue, green and yellow shades for the female geomancer really aren't looking too good right now. Where are you getting your colors from, they look rather flat for some reason?

well the pallets were from the calculators from mav...though the blue i believe was samurai.
(though im guessing if its flat looking I need to change that...to be honest it doesnt look all that flat...but thats just me)
could you tell me what you think the things I need to edit are? prefer to just edit the stuff that needs it rather then it all
or is it just the blue, green and yellow female geo that need it. :P
6
FFT Arena / Re: Specific color palettes
September 13, 2010, 04:14:51 am
Quote from: "PX_Timefordeath"Wow cold52, those look very nice. All you have to do is distinguish the portraits from one palette to the next.
thats good to hear...anyways just so im caught up with where I was...heres the male
7
FFT Arena / Re: Specific color palettes
September 13, 2010, 12:58:47 am
ok so after learning how to use the sprite editor I gave it another shot...hope this is better

and if it still isnt good I also have the spr and bitmap :P
8
FFT Arena / Re: Specific color palettes
September 06, 2010, 08:54:16 pm
Quote from: "mav"Do you mind posting the .BMP or .spr files of the female Geomancer, if you have em?
sorry...I do not have either D:

anyways male geomancer (not done with the portraits yet)
9
FFT Arena / Re: Specific color palettes
September 03, 2010, 06:36:07 pm
Quote from: "mav"Not bad. Again, don't fret over getting these perfect. We'll be going over more than a handful of units after testing's completed.
ok, guess Ill get to work on the male geomancer then :P
10
FFT Arena / Re: Specific color palettes
September 03, 2010, 06:10:27 pm
Quote from: "Cheetah"Cold52, get your color from Mav's. Notice the his primary and secondary color for each palette are generally consistent between sprites. Start following that and it should work out well for you. Right now your just don't like all the rest, and your color choice isn't ideal.
Third times the charm I suppose >_>;;;

11
FFT Arena / Re: Specific color palettes
August 31, 2010, 10:08:57 pm
I see...so like this?
12
FFT Arena / Re: Specific color palettes
August 31, 2010, 12:55:40 am
Quote from: "Kaz"looks pretty good! the blue and purple are a little too in your face/vivid for me though - try lowering the saturation?

this better?
13
FFT Arena / Re: Specific color palettes
August 30, 2010, 09:55:00 pm
I suppose Ill do something...hows this?
14
Quote from: "Kagebunji"If I calculated correctly, Jimmy and his nutgrandpa won. I dunno how you calculate it though, there is probably some St. Ajora technique for calculating this :)
15
Quote from: "Rochefaton"Here is the spritesheet I am altering, and as you can see, the colors look much more natural.  When I crop the first few sprites and enlarge the image, the colors go crazy. Btw, I'm a complete noob at spriting, so do not worry about offending me by criticizing my work.  I will not take offense.

It has somthing to do with saving as jpeg...that usually ends up messing up a sprite
16
Quote from: "SilvasRuin"Chilliest/Funniest:  Santa is going to mow down your grandma with a sleigh of Behemoths.  Sounds funny enough to me.
"Grandma got ran over by reindeer behemoth, late one morning last Christmas eve, you can say there's no such thing as Santa but as for me and grandpa were still in shock to what we've seen" >_>;;;
17
Spriting /
December 13, 2009, 01:44:02 pm
well Its been awhile...anyways I thought Id have fun and submit this for the contest :)
18
Mercenaries Spriting Forum /
November 13, 2009, 04:07:59 pm
woops...applied the wrong one o_o;;;

my bad >.>

not to say it doesnt still need work though
19
Mercenaries Spriting Forum /
November 13, 2009, 02:27:24 pm
so I had alittle time so I made the traveler portrait...may need work
:P
20
Spriting /
October 31, 2009, 03:06:51 pm
Quote from: "Bloodthirster0"Blansch Cape
Balbanes Head (Gelwan Face + Helmetless Gafgarion Hair)
Smash,Kent and Cavalier Boots
Pants and Hands I still didnt find out

hmm...im pretty sure i used the calvier for his pants also as for the gloves...I think it was abit custom :P

ow and sorry about the pallette problems...its odd i coulda sworn i got rid of the problem there. >_>;;;