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June 14, 2025, 06:01:48 pm

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Messages - Rowzdower

1
New Project Ideas / Re: The Lion War - Recruits
April 21, 2025, 06:31:01 pm
Quote from: 3lric on April 20, 2025, 07:42:51 amwell, this is built on top of TLW 2.X, so it will have all its features, but recruits itself is a standalone mod, unlike TLW, which is a base mod for other mods to be built on top of, and thank you for the enthusiasm. I am still working on this, albiet quite slowly, but I don't have much to show since its just been setting up the rest of the joining units and testing shit and cursing at myself for forgetting how so many things work in my time away.

Hey, glad to hear you're still at it, at least! I know how passion projects can, well, lose their passion over the years. It's hard to motivate yourself when the only thing you really gain is the satisfaction of having done it (and what praise comes from the community). Still, you and the others on this board have done some quality work from what I've seen so far--and I've seen a lot of other romhacks where the dialog is terribly written, or disjointed, or it's a buggy mess the creator still shoveled out. I'll keep checking back occasionally. I know I'm not the only one that would enjoy a run through with what this mod promises. Take care!
2
New Project Ideas / Re: The Lion War - Recruits
April 19, 2025, 06:25:23 pm
Made an account specifically to comment on this thread:

I'm really looking forward for this to enter a playable state. I've only recently gotten into emulation, but I own every US-based iteration of this game (and many others), so carry a firm nostalgia for the series. Every time I fire up your Lion War mod, I include a GameShark hack that allows random guest characters, bosses, and other enemy NPCs to become recruitable. Does it make sense that I have Algus with me in when Delita and Ramza face off against the church? Narratively? No, no it does not, but it is pretty hilarious visually.

I appreciate that you're drafting dialog and event scenes to play out that bridge the nonsensical gap that recruiting most of these characters would cause.

Semi-related, you mentioned a few years back you intend for this to be baked into TLW and TLWTL future updates--is that still the plan? And do you intend to expand the weapon selection with anything new to elevate all this custom work?