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August 01, 2025, 02:47:45 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - gravitycircle

1
Help! / Re: Wotl Sprite Type Changing Problem
January 23, 2025, 01:34:07 am
I just reverted the sprite into the original one for now. I'll test it on a fresh ISO tomorrow.
2
Help! / Wotl Sprite Type Changing Problem
January 22, 2025, 11:27:46 pm
First type posting on here. Hi all.

I was trying to change sprites from type 2 to type 1 (namely M Geomancer). Is there a way to do this besides Shishi because no matter how I try it seems to not work. Here's my observations:

Befor all the attempts I created a copy of my game iso.

ATTEMPT 1:
I imported a type 1 sprite sheet into a type 2 character and then changed SHP and SEQ from type 2 to type 1. Exited Shishi, started the game, the animation sequence seems to still be type 2.

ATTEMPT 2:
Opened iso again, navigated to character I wanted to change. Set both SHP and SEQ to from type 2 to type 1. Imported a type 1 sprite. Exited, no changes. Animation seems to be still type 2.

---
So out of curiosity, I opened the edited ISO with Shishi. I noticed that the changes are saved and are visible on the dropdown. They both say type 1 from the SHP and SEQ -- so for sure the change got written into the ISO. Running the game again, still animates the sprite with Type 2.

I'm pretty sure this issue is exclusive to WOTL. I'm using a USA ISO I ripped from my UMD with a number of mods already patched in.

Is this there currently now way to edit WOTL sprite SHP and SEQ types?
Is there another way to edit this by using other tools than Shishi?

In case anyone's wondering, I'm editing Orator F (from T2 -> T1) and Geomancer M (from T2 -> T1).