Quote from: Rurusachi on April 21, 2025, 09:26:42 amOh this editor is only for editing the rom. It's not for save or memory editing. That's completely different.
Oh, I see. I legit didn't know that, thanks.
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Quote from: Rurusachi on April 21, 2025, 09:26:42 amOh this editor is only for editing the rom. It's not for save or memory editing. That's completely different.
Quote from: Rurusachi on April 20, 2025, 05:51:37 amIf you mean the starting clan members they are in Formation 0. Formation 0 contains all the recruitable units. Any unit with Faction set to 8 will be a starting clan member.
Quote from: Rurusachi on April 20, 2025, 05:51:37 amThese values are defined in the battle scripts which I haven't fully understood yet. I have found the mp per turn part of the script and made a proof-of-concept flat + %max mp per turn mod. I just need to implement it in the editor. I haven't found any other values in there yet but eventually yes
Quote from: maroon on November 29, 2024, 12:04:14 amwhen i enter unknown number it become 70 is normal or not
Quote from: maroon on November 25, 2024, 08:18:23 amdo you know index(hex) for AP slot abilities
Quote from: GasT87 on November 12, 2024, 04:17:14 pmI have different values for those, been a while since I touched it but I think ti works with this
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