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Messages - kenchidag

1
Help! / Re: Combining two separate sprites into one?
October 02, 2024, 11:40:30 pm
Quote from: RetroTypes on September 28, 2024, 01:36:02 amYeah, although you'll likely have to use the "Expand ISO" function first. After that, follow the guides for adding new unique characters. I'll link a few below.

https://ffhacktics.com/smf/index.php?topic=13205.0
https://ffhacktics.com/smf/index.php?topic=6702.0

Thank you so much sir
2
Help! / Re: Combining two separate sprites into one?
September 26, 2024, 08:27:58 pm
Sir @RetroTypes is it possible to used the unused sprites slots in vanilla fft marked with ??? which I have seen in Shishi to create a new job or character to the game? see image
3
Help! / Re: Combining two separate sprites into one?
September 26, 2024, 08:23:45 pm
Quote from: RetroTypes on September 26, 2024, 04:54:10 amThe key is the word "palette", which is talking specifically about the colors of the sprite. The Squire sprite has, well, one sprite, with up to 8 palettes, or recolors. If you were changing the sprite, it wouldn't be the Squire sprite anymore lol.

If you were clever, you could hypothetically utilize less than the 16 colors available to each palette, and have unused colors be duplicates (probably black/transparent) in one palette while being a unique color in another, thus looking like the next palette was more than just a recolor, but that takes a lot of technique that would be a challenge for even our best spriters. Overall, the answer to your question is indeed "no".


Thank you so much for the reply and information sir. I guess I will just change the sprite of a unique character.
4
Help! / Re: Combining two separate sprites into one?
September 25, 2024, 10:55:13 pm
Oh okay thank you so much for the response @Nyzer
5
Help! / Combining two separate sprites into one?
September 25, 2024, 03:51:14 am
Hello, im just wondering is there a possibility of combining two separate sprites into one. What Im trying to do is to edit the squire sprite and changing pallete #0 with a different sprite. So that I can put a customize unique sprite but retain the vanilla sprite for the enemies.

Thanks in advance for any information on this.
6
Please disregard this issue. I found out that generic jobs have 5 sets of palette. And the custom sephiroth sprite only has 1.
7
Good Afternoon FFT Hacktics community,

Im fairly new to using custom sprites, and frankly I had success in changing the sprite of a squire male to a Sephiroth Sprite. However, on the first battle in FFT in Chapter 1, there was a glitch in which that the enemy squires became Sephiroth shadows. I dont understand what happen and tried gooogling my problem nothing seems to pop. This was in FFT psx version. It seems like when I import the Sephiroth Sprite to Shishi Sprite Editor it automatically rewrites it and the Sprite pallette for Sprite #2-5 are gone, and then when I revert it back to the original Squire Sprites, it becomes okay. 

Did I miss something in Editing it? Any help is much appreciated.
Thank you very much.