Are psudo-instructions used in existing games? Because I came across some lines that probably aren't data, yet can't to be decoded.
Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.
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ryan@bacon ~ $ java -version
java version "1.7.0"
Java(TM) SE Runtime Environment (build 1.7.0-b147)
Java HotSpot(TM) Client VM (build 21.0-b17, mixed mode)
ryan@bacon ~ $
Quote from: Glain on March 18, 2012, 08:43:14 pmafter finally managing to install Java 1.7 (I was getting the "Unsupported major.minor version" error before then). For some reason, apt-get didn't work for me, so I had to follow these instructions (top answer). I downloaded the JDK, but I imagine the same instructions would work for the JRE.
Quote from: Eternal248 on April 24, 2012, 03:47:53 pm
You're coming off as overly pushy. That's the problem.
Quote from: Eternal248 on April 24, 2012, 03:45:45 pm
The world does not revolve around Linux users. Don't expect everyone to bend to your whims just because you can't run a certain program.
Quote from: Elric42 on April 24, 2012, 03:27:58 pm
Yes they do. I have made over 60 events using these x,y from the main page and they work fine on all but 2 maps. Not sure where you are basing this info off of
Quote from: Elric42 on April 24, 2012, 03:18:11 pmMaybe I'm misunderstanding, but wouldn't linking Map ID's to specific ENTD's also only be useful for Vanilla mods?
Quote from: Elric42 on April 24, 2012, 03:18:11 pmI mean we already have a map section on the FFH home page that has both the Top and normal map views.
Plus we have Ganesha for anyone that really wants to know the terrain heights.
Quote from: Glain on April 24, 2012, 10:18:15 amYou'd also have to have a way to separate upper level from lower level, at least for squares that have both, and define them separately in the XML, as well as a good way to display them.
Quote from: Glain on April 24, 2012, 10:18:15 amI actually think integrating the attack.out editor into FFTP is a really good idea... it just seems really difficult. Particularly the image preview thing that you can rotate/etc in the top right.
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