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Messages - Amici

61
Spriting / Re: Amici's sprites
December 06, 2010, 11:21:27 am
@twinees: Thanks! Which arm are you talking about? The arm in front? I dunno, will try to fix it up a bit, although the pixels are copied from Mediator's arms so I haven't really done any manual editing on the shoulder part. Will see how it goes :)
62
Spriting / Re: Amici's sprites
December 06, 2010, 10:56:19 am
I've been gone a long while folks =P Needed a break from all the monotonous sprite work lol. Finally got around to fixing the arms and coattails. Here are the results :D

[attachment=1:wdvvaza9]dantecapture3.PNG[/attachment:wdvvaza9]



Any comments?
63
Spriting / Re: Amici's sprites
November 23, 2010, 11:34:14 am
@Kagebunji: Yeah I got what you said about the shading, but being the amateur shader that I am I'd rather c/p it directly first then show it to you guys after I do the changes :)

@Lijj: I'll stick with your version of the portrait for now, thanks so much Lijj! Now I can finally submit the sprite! (pending a few adjustments of course). I'll be doing an animated GIF in a bit once I finish fixing some newly discovered oddities in his walking animation =P
64
I think the non-stripes version is more elegant too, the contrast of the big middle gold-blue line on the pearl cape is nice :) BTW which program do you use to get a walking animation GIF Lijj?
65
Spriting / Re: Amici's sprites
November 23, 2010, 04:10:54 am
It's looking better and better, but yeah a smirk should do Dante justice, although a non-smirk version should also be good :) I've taken a look at the arms, and I have to ask if the arms too big issue exists during walking animations, or if it's only on that third pose? Because if it only exists on that pose then maybe I wouldn't need to overhaul the arms, not too much at least. Has anyone actually tried it out on Shishi yet?

As for the coattails, I'm looking at the Cannoneer sprite right now, and will probably do a straight c/p of the back later to see how it'll look.

EDIT: Or I can make a sample walking animation GIF...if I knew how to do one. How do you do that like in Lijj's thread where he can display the walking animation with a GIF?
66
Spriting / Re: Amici's sprites
November 22, 2010, 07:17:13 pm
I'm liking how the hair looks, make him look different from the other characters somehow (not in a bad way though), but yup, it kinda needs to be 'angrier' as Kagebunji said, to be perfect. But the updates are looking better and better :)
67
Spriting / Re: Amici's sprites
November 22, 2010, 09:05:50 am
@Lijj: Oh wow, holy crap that's so cool! This is an awesome portrait :D Actually about the only critique I can give is that it makes Dante look too 'poetic,' instead of the cocky daredevil bad-ass that he is. But still, this is fantastic 8)  (Hopefully I can fix the arms before then lol)
68
Spriting / Re: First attempt at spriting + some questions
November 21, 2010, 06:08:34 am
The 2nd and 3rd poses look kinda short...why not take the Baltheir hair instead, make it blond, then just slightly edit it to get the hair you want? :)
69
Spriting / Re: Amici's sprites
November 21, 2010, 03:09:36 am
Thanks for the feedback guys! Haven't been doing much work on this sprite the past few days, feel like I need to take a break on it to get a fresh look when I try to adjust the arms. All the monotonous work was taking its toll on me :D
70
Spriting / Re: Amici's sprites
November 18, 2010, 08:11:11 am
Quote from: "ffta707"
Quote from: "Amici"@Kagebunji: Yeah it's pretty screwed up, even I admit that much. I think I'd focus attention on fine-tuning the sprite instead (can't help it though, it feels incomplete without a portrait, and it's my first 'original' sprite so you'd have to excuse my giddiness :)

I compared the arms with my base (which is Mediator) as well as other sprites, it's not that it's wide, it's more that the shoulder joint is high. To tell you the truth, I can't see how to edit it to look like how it should look correctly. Maybe you can do a quick edit for me, show me how you'd do it? Just for that one pose, so I know how I'll go about it? :D It's the only way to get better lol. I've stopped trying to fix the portrait for the meantime, and try to figure out how to fix the arms.
71
Spriting / Re: Amici's sprites
November 17, 2010, 05:48:14 pm
@Kagebunji: Yeah it's pretty screwed up, even I admit that much. I think I'd focus attention on fine-tuning the sprite instead (can't help it though, it feels incomplete without a portrait, and it's my first 'original' sprite so you'd have to excuse my giddiness :)

I compared the arms with my base (which is Mediator) as well as other sprites, it's not that it's wide, it's more that the shoulder joint is high. To tell you the truth, I can't see how to edit it to look like how it should look correctly. Maybe you can do a quick edit for me, show me how you'd do it? Just for that one pose, so I know how I'll go about it? :)

@ffta707: Nah, I'm with Kagebunji on this one, this is messed up lol. I can't even get the colors right for the hair, it has a bluish-gray tinge on it I can't figure out. Portrait hair colors work differently than sprite palettes.
72
Spriting / Re: Amici's sprites
November 17, 2010, 10:30:41 am
I appreciate the attention :P
73
Spriting / Re: Amici's sprites
November 16, 2010, 08:54:48 pm
No one interested in making a portrait? :( Or tips at least? Can't wait to submit this to the site, but I really can't find or create the right portrait...

EDIT: I really have no idea how to do this... =P Took me so long to get to this...and I'd rather not submit my sprite if this is gonna be the base of my final portrait ugh...
74
Spriting / Re: Amici's sprites
November 15, 2010, 07:28:05 am
Portrait trials have resulted in utter failure. I tried putting in Llyud's hair on the Garamonde Elmdore portrait of Smash, which resulted in so (haven't changed the colors yet since I don't want to put effort on something that sucks so much =P). I think I'll stick to spriting. *patiently waiting for Lijj* :D

On the other hand though, anyone have tips for portrait making? I can't keep asking for the experts to make me a portrait in the future =P
75
Spriting / Re: First portrait attempt - please help
November 14, 2010, 01:04:58 am
Not any good with portraits, but the witch's expression looks a little crooked...
76
Spriting / Re: Amici's sprites
November 13, 2010, 07:25:57 pm
Wow really? I'm really looking forward to that Lijj :( Face and coat I've been able to do from copy+pasting some existing ones. I can't wait :) :)
77
Spriting / Re: Amici's sprites
November 12, 2010, 09:18:01 am
Thanks all :D
78
May I request a portrait for my Dante sprite? :D I'm unable to submit it yet because I'm missing one =P
79
Spriting / Re: Amici's sprites
November 11, 2010, 03:55:44 pm
@Cheetah: I'm using a combination of Delita and Elmdor arms, so far testing them in-game reveals no problems :)
80
Spriting / Re: Amici's sprites
November 11, 2010, 10:17:39 am
Dante V2.0

Maybe someone can take this for a spin on Shishi? Still missing a portrait though, maybe I can request from one of the masters here? :)  Still needs a few tweaks before I submit this though (and I'm still missing a portrait =P). I really need to take a break from this though, at least for tonight lol.

EDIT: And BTW, I've only used 14 colors, I have 2 slots I dunno where to use :P I'm thinking more details on the coat, but as of now I can't think of a way to place some without making it look cluttered. Any ideas?