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Messages - Joseph Strife

461
FFT+ / Re: FFT: Plus Chat/discussion topic
August 13, 2011, 08:59:46 am
Quote from: Stretch on August 12, 2011, 11:07:16 pm
The bomb's critical quick > explosion combo, I keep units spread out and just let it happen, it usually ends the battle with a bang.

Oh yeah, that critical quick has fucked the shit out of me lots of times

Quote from: Dome on August 13, 2011, 04:26:31 am
Yeah, monsters now require strategy to be defeated, otherwise they can destroy you :-)
But they can also be VERY powerful allies if you spend some time to recruit them (I did, and a bird lashing wind skill saved my ass against Miluda 1 <3 )

Sure thing! Try recruiting an hydra, you will have your problems solved for a good time.
462
FFT+ / Re: FFT: Plus Chat/discussion topic
August 12, 2011, 09:18:03 pm
Don't you mean the Red Panther speed save?
463
Quote from: Kagebunji on August 12, 2011, 02:38:07 pm
Hmm, how about making pants black(Wizard's black perhaps?), and also making clothes on arms black(but not the shoulder pad)? That would be some good contrast between black, white and hair color.

I was just gonna say this, Black should make him awesome.
464
FFT+ / Re: Planned changes for the next release (1.01)
August 11, 2011, 06:41:51 pm
Quote from: Dome on August 11, 2011, 06:19:37 pm
About the difficult of ch2...did you use the specials (Rad, Alicia, Lavian, Boco)?

Yeah, Boco and Rad are the best! Tehy are realy great.

Quote from: Dome on August 11, 2011, 06:36:29 pm
Also, I was thinking about reducing item range to 3...what do you think about it guys?

Hum.. That needs to be tested, item is an ability you use all the game, all the time, mabe reducing its range makes its efficiency worse. anyways, it needs to be tested.
465
FFT+ / Re: Planned changes for the next release (1.01)
August 11, 2011, 06:17:10 pm
Yeah, ok, you convinced me, it seems that making it like this is the better way realy.
466
FFT+ / Re: Planned changes for the next release (1.01)
August 11, 2011, 05:55:31 pm
Well, i consider myself a pro because i've played FFT a lot of times and know the game very well, but my definition of pro ca be different from yours, anyways i think either way you chose is good, it will be only in ch.1 like this so ch.2 and on goes back to party level+3, i just wanted to discuss the thing.
467
FFT+ / Re: Planned changes for the next release (1.01)
August 11, 2011, 05:05:32 pm
Well, my start wasn't hard, i think it's good as it is, but the decision is up to you :)

P.s.: 100th Post, Yay! \o/ :P
468
FFT+ / Re: Planned changes for the next release (1.01)
August 11, 2011, 03:58:47 pm
I liked the idea of the last battles, but why making ch.1 battles like this? i think that enemies at higher levels make your use an strategy so this makes the game more fun, making it party level goes back to vanilla but that's just my opinion.
469
Spriting / Re: Parted Ways Sprites
August 11, 2011, 09:54:51 am
Man, the two berserkers are simply awesome! Great Job!
470
FFT+ / Re: FFT: Plus Chat/discussion topic
August 10, 2011, 09:50:44 pm
Ok, so, some report on side quests.

Goland Coal city was realy fun, the frist battle with the white knights was easy, the second one was a pain in the ass if you don't use the proper strategy
Ice Shield, without it you can't get by this stage.

The third battle was cool, same strategy of Celdia and Lede, and the last one was realy easy.

Worker 7 battle is hard, those dragons sure are annoying :?

DD is looking great so far, i'm at start, NOGIAS, but so far i'm liking the battles, specialy the ramza clones one, i wish a Ch.1 Ramza like the ones you fight :P

Thus, evertything seem cool for the side quests, i'll make full report of FFT+ in the battle logs section once i finish it serious mode.
471
FFT+ / Re: FFT: Plus Bug topic
August 10, 2011, 08:10:52 pm
but then he would have to make all of them throwing knives, they all have the same formula
472
FFT+ / Re: FFT: Plus Bug topic
August 10, 2011, 07:30:07 pm
Yeah, maybe it's better way realy.
473
FFT+ / Re: FFT: Plus Bug topic
August 10, 2011, 07:08:51 pm
as far as it is meant to be, bullet guard would prevent bows, crossbows,  guns attacks and throw of all kind. Maybe it the game is merging it with de blade grasp ability.
474
Spam / Re: Dome's to do list -Leaked-
August 10, 2011, 06:45:23 pm
Quote from: Eternal248 on August 10, 2011, 06:26:54 pm
Technically, since Dome can universally edit any poll due to an oversight... I guess he's technically a super mod already? =\

OMG, There's only two left, RUN TO THE MOUNTAINS!
475
FFT+ / Re: FFT: Plus battle logs
August 09, 2011, 07:52:29 pm
Sure thing! ;)
476
FFT+ / Re: FFT: Plus battle logs
August 09, 2011, 07:39:36 pm
Yeah, I'll make a ful report on my game once i begin it serious, now i'm play it just for testing. I'll make it by chapters, that way it doesn't has too many posts  :P
477
This video is full of win!
P.s.: I LOVED the new intro screen *_*
478
FFT+ / Re: FFT: Plus battle logs
August 09, 2011, 07:35:50 pm
Great topic, i would record my battles, but i can't record videos no matter how i try, must be something with my notebook configuration and hardware. Hope we get testers that can record and show us everything we need
479
FFT+ / Re: FFT: Plus Bug topic
August 09, 2011, 01:54:06 pm
Thanks, i wasn't sure if was or not a bug.
480
Quote from: Dome on August 09, 2011, 01:33:01 pm
Your sig is epic

LOL, but i must admit i saw it in someone's profile. :mrgreen: