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July 06, 2025, 06:15:32 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Zenko

4461
Old Project Ideas /
October 30, 2007, 06:58:11 am
A unit on an obstacle will not create however. Ah, and I'll point out Z is automatically set.

If the party is ALLOWED 5 units, there is no way there can be 12 different units (you can still put them at the same spot for randomization) without getting things glitchy.

1 Ramza vs 12 Delita on rofl battle ended up in CT freezing after everyone's turn completed. What? I wanted to try a 1vs15 battle. :(
4462
The Lounge /
October 30, 2007, 06:50:15 am
Hadn't enough time yesterday for some Delphi or even to answer most topic, so just wanted to say thanks.

XD
4463
Archives /
October 29, 2007, 11:31:21 pm
Fileden allows hotlinking.

The server Argg0 uses isn't bad either.

Always found it more troublesome to send it via e-mail.  :?
4464
Old Project Ideas /
October 29, 2007, 11:28:14 pm
With dash? That's worse than me. :P

Did you ever add units to a battle or even move the move a unit on the field? I was expecting that. :?
4465
Old Project Ideas /
October 29, 2007, 06:47:01 pm
Next battle at thieve's fort. I'll probably go past a few battles. Chocobo at mandalia got pwned but the monk 1HKOed my knight (no armor yet). >:(
4466
Archives /
October 29, 2007, 06:45:31 pm
But it's long to create an official post.  :(

If you'd do so I could post it.

>_>

<_<'
4467
The Lounge /
October 28, 2007, 11:53:25 pm
Hey, I do have one question.

Private/Public what's the difference? Is is that you can only use a define variable in the current function if it's private? I never really got it in my Java class. I kept making everything public.
4468
Archives /
October 28, 2007, 11:06:53 pm
Magic, Archers, Long range abilities.

There's plenty of stuff to take down someone running away on a chobobo. It will just be harder.

And I doubt a 9move & 2jump chocobo is worst than a 8move & 5jump ninja.
4469
Archives /
October 28, 2007, 10:37:59 pm
I'd prefer 9 Move for the Red. It's only advantage is rushing in so I think it's better that no human can match it.
4470
Archives /
October 28, 2007, 10:36:14 pm
I think I got it.

I suppose you meant that the digit acted as a boolean. But it's still the same for 200 to 255... even if it doesn't change anything since the default lvl cap is 99. :P
4471
The Lounge /
October 28, 2007, 10:33:38 pm
Ah, lol  :lol:
4472
Archives /
October 28, 2007, 10:30:59 pm
100 dec =/= 1 bit  Ã´_o
4473
Archives /
October 28, 2007, 08:51:07 pm
Chocobo -> Awesome Mounts.

Really I want it to be useful to mount a chocobo... not just for some status immunity/curing. Even worse, it nullifies the Movement skill.

You can easily go past 6 Move with a human.

Chocobos should be made to be tamed, not to be killing machines.

How about something like:

Yellow
6 Move
5 Jump

Black
Easy navigation in water
7 Move
3 Jump
Doesn't fly anymore

Red
9 Move
2 Jump

Basically, yellow would be for maps with high tiles, black for taking advantage of water maps and rivers, and red for the others.

Each being useful for something and having powerful mount capabilities.
4474
Bugs and Suggestions /
October 28, 2007, 08:39:28 pm
Heh, if that person wants to do so and have the required PHP knowledge, I don't have a problem with that. I'd just add the theme.

I have no intention of pushing anyone to do that however.
4475
Archives /
October 28, 2007, 08:36:15 pm
I'd remove Blade Grasp for Samurai for now.

No idea why you want to remove monster skill, it's there, and doesn't harm. IIRC not all monsters doesn't require MS anymore.
4476
The Lounge /
October 28, 2007, 08:32:49 pm
Oh, shi-

I completely forgot, I'd rather now have idiots here.

You know, the kind that would ask:

How doi use ur prog to give max stats 2 orlandu!? lol
4477
Bugs and Suggestions /
October 28, 2007, 08:28:15 pm
I'll look into it but it won't be for tomorrow.
4478
Bugs and Suggestions /
October 28, 2007, 08:27:35 pm
Quote from: "Chrona"It couldn't hurt

ARHhhh!
My stomach!
4479
Archives /
October 28, 2007, 08:26:44 pm
Higher lvl req. = Enemies with more abilities = More abilities on crystals = more crystal hunting (I find it much more fun than acummulating)

Plus, propositions looks much better that way. Getting higher tier classes with propositions isn't hard at all and doesn't take much time. Plus you get money most of the time. Just an old option getting a new lust.

So, for me: No gained JP up & higher lvl requirements all the way!
4480
Archives /
October 28, 2007, 08:20:56 pm
Mmmm, creating mighty guard would be easy but it would need a crazy MP cost. Like 64MP in FFVII. And 2v0.

I'd rather have Blaster than Blood Suck personally.