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Messages - Timbo

441
I want to eliminate bags.  They suck and they take up space.  I want to change them into other weapons but I want to make sure that when I change them into greatsword and guns they don't continue to look like bags in battle.  Are the weapon animations hard coded or are they based on the image and pallete you select in fftpatcher?
442
Help! / Re: [ QUESTION ] Party Slots
May 02, 2010, 06:16:24 pm
Do you ever actually get 4 guests at any point in the game?  I can only think of a moment when you get up to three.  Agrias, Ovelia, and Gafgarion, but Delita fights on your side at the waterfall. Does he actually take up the forth slot?
443
Help! / Re: Algus's special attack at Ft. Zeakden
May 02, 2010, 06:12:30 pm
Thanks fdc.
444
Help! / Re: Algus's special attack at Ft. Zeakden
May 02, 2010, 04:58:47 am
@formerdeathcorps
I tried giving them 255 jump and move, I don't know if I gave them fly or not though.  Either way, when I tested it I changed the effect to cure and sure enough instead of teleporting the Ajora twins just "cured" themselves over to a new square.  It's not that big of a deal though, I'd actually hate to waste these really interesting effects, so I don't mind.

@Vampragonlord
Well, a couple of the projects mention that for one reason or another algus' attack is messed up.  So I though, maybe that half-baked skill after meteor is used for something after all.
445
Help! / Algus's special attack at Ft. Zeakden
May 02, 2010, 12:31:15 am
So, I was wondering.  I've heard that Algus's epic crossbow shot at Fort Zeakden is a special skill that probably shouldn't be over written in FFTPatcher.  Does anybody know which skill that is?  Is it the one between Meteor and Blind?  That's my theory.
446
Old Project Ideas / Re: FFT: New Class Edition
May 01, 2010, 01:28:29 pm
Oh, I get it.  If you move those spells then those weapon formulas will reference different skills.  I don't know why that didn't click for me earlier.
447
Old Project Ideas / Re: FFT: New Class Edition
May 01, 2010, 09:58:52 am
Quote from: "DeadManWalking"Well, after asking around, I believe it's possible if I break up the Blaze/Blast/Glacier gun spells (Moving Fire/Bolt/Ice 1/2/3 out of the way) and making new abilities in their place

Care to elaborate?  I'm pretty curious about this?  I was trying to make those items into skills for mustadio and I failed miserably.
448
Old Project Ideas / Re: FFT: New Class Edition
April 30, 2010, 10:53:40 pm
I really like these skills.  I'd actually love to see this skillset on Orlandu or Beowulf.

How would you make Elemental Blade, Hex Blade, and Dusk Blade formula wise?
449
Old Project Ideas / Re: FFT: New Class Edition
April 30, 2010, 01:39:35 pm
I've got to say, silent killer and blackjack are a delightfully murderous combination.  You should call it Rest in Peace or Eternal Slumber.  I'm particularily fond of Eternal Slumber, you should consider using one of the blood suck effects for an extra brutal finish.
450
1.) Yes, infact the job was mastered.
2.) Yes
3.) I'm not sure what you are talking about.  If you meant, did you have a player with 07 as their primary and secondary skillsets, then no.
4.) No

Edit: So, weird thing. I re-patched my iso and everything worked fine. I don't get it but I'm not asking questions.
451
I moved the Stat Break Skills out and added some more in.

It looks like:
Head Break---> First Aid (Seal 1)
Armor Break--> Phalanx Defense (Steal Exp)
Shield Break--> Execute (Shock)
Weapon Break--> Blade Flurry (Dragon Tame)
Magic Break--> Head Break
 Speed Break--> Armor Break
Power Break--> Shield Break
Mind Break--> Weapon Break
452
So, I'm trying to replace Dragon Tame with a sword only version of v1.3's wildblow, but even though its learned its not showing up?  I've place it in the  07 Battle Skill skillset and I've checked it with Battle Skill as primary and secondary.  I'm also using Battle Skill on its native job the Knight.

By rights it should show up, but it doesn't and I can't figure out why.  Is there a problem with Dragon Tame?  Am I overlooking something?  formerdeathcorps uses this exact skill on another set and it works just fine?  Will somebody please help me?

I've included a print screen of the skill for reference.
453
Spriting / Re: this is my first edit
April 28, 2010, 11:41:30 am
With all that red and blue he kind of looks like an Emo Steve Rogers aka Captain America. Oh and Lijj is right the hair does look pretty cool

Note: this is not an insult.  Just an observation.
454
Let us know what you find out.
455
Help! / Re: Events
April 28, 2010, 11:24:12 am
Has anybody out there ever added in the Beowulf quest?
456
Old Project Ideas / Re: FFT: New Class Edition
April 26, 2010, 02:27:36 pm
Quote from: "DeadManWalking"I decided to revamp the Thief as well.

Mug Gil -> Attack with a 25% chance of Gil Taking
Mug Weapon -> Attack with a 25% chance of Steal Weapon
Mug Shield -> Attack with a 25% chance of Steal Shield
Mug Accessory -> Attack with a 25% chance of Steal Accessory
Distract -> CT 00 for 1 Unit
Blackjack -> % chance of Sleep
Silent Killer -> Death on Sleeping Units

You should increase the hit rates of steal weapon/shield/accessory to compensate for the 25% chance to cast them.  Make the spells  3 or 4 times more accurate or something.
457
Quote from: "The Damned"Considering that you seem to look at patches' system changes with FFTPatcher, can you thus assure me that Ahriman's Blue Magic move had a Learn rate of 100%?

Not that I disbelieve you, I just want to be absolutely sure (though I'll end up making a necessary change anyway that will obviate the answer).

Lazy EDIT: Never mind, I decided to look for myself. Look of the Devil indeed has 100% Learn rate.

Giving them skill sets would doubtless allow for learning through crystals, though. Hmmm....

I don't speak for everybody but I don't see this as a problem.  I don't mind if you get to learn any "hit by" spells by crystal as well.  It's not any more or less balanced then learning them by being hit.  It's just a little bit more convenient.  I've spent arduous periods of time trying to get hit by Zodiac and Ultima, only to have to reset in frustration.
458
Quote from: "Cheetah"Is this actually unknown stuff Zodiac? I thought this was related to the world map conditions you were working on for a while, or is it somewhere else? It seems like it would be pretty straight forward.
He must not have been working on this.
459
Lijj, this may be one of the most original generic spites I've ever seen.  Are you going to do male and female versions?
460
Old Project Ideas / Re: Patch Proposals/Ideas Thread
April 24, 2010, 12:52:09 am
Will you share your data Damned?  I also want to eliminate some of the smaller groups of weapons to flesh out others.  Namely bags and cloths, but I also want to restructure the other weapons as well, and I want to be prepared for any speed bumps I might encounter.