Quote from: dck on August 23, 2020, 10:56:48 am@rrs_kaiI can relate to that. A lot.
Man just imagine, I've had to cuck the looks of so many abilities because of being unable to adjust others to display damage or replay the effect on all targets, governing sprite animations played on cast/hit reaction, etc.
The only one I found that went, ever so slightly, beyond vanilla's limit was the fire/ice/boltshot from gunner. Vanilla is single target, but AOE also works.
I think Zombify is the only vanilla skill that has a damage value but does display the number in the animation.