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Messages - Andante49

41
FFT Arena / Re: AI Tournament This Summer 2014
June 25, 2014, 11:51:47 am
Also you can increase the JP limit in the "Settings" tab. What happens if the poll ends in a tie?
42
FFT Arena / Re: Arena battle videos and discussion
June 17, 2014, 11:12:41 pm
The charm and the bottle neck in round one killed me. Had the breaks landed more the match would've gone the other way. Disappointed with Elemental, even at near maximum damage it just isn't enough. GG, Silentkaster
43
FFT Arena / Re: Arena battle videos and discussion
June 17, 2014, 12:12:03 am
Was lucky with the Cover Fire rolls (plus the missed friendly fire) and that the petrify/berserk procs didn't break their momentum. GG, Silentkaster
44
FFT Arena / Re: Arena battle videos and discussion
June 11, 2014, 11:13:51 am
The map selection really favored summons and that was all I needed. GG, Zotis.
45
FFT Arena / Re: Arena battle videos and discussion
June 02, 2014, 11:17:15 pm
Springtime? More like Scary Sisters :) I think all my luck with reactions for the next couple months was used up. GG Otabo
46
Thank you for the match TrueLight, you and all the other recorders here are awesome  :D

That ninja indeed. Unless disabled/killed quickly he'll give out a lot of pain. Got lucky with death missing twice, very cool setup with the lore healing to boost death and frog's odds. GG Barren
47
FFT Arena / Re: Arena battle videos and discussion
December 08, 2013, 11:38:26 am
Thanks for all the videos, next time hopefully won't be so embarrassing  :oops:

Go sleep! The mimed liches are really scary, great positioning for the revive chain. GG Barren


One stigma magic should be enough to cover two cursed rings right? *Facepalm* Great to see blood sword. GG CT5Holy


Two don't moves, cool.......conveniently lined up for one esuna with the stone gun, not so cool. Just couldn't stand up to such a strong offense. GG CT5Holy


Even with the speed advantage my chemists couldn't keep up with the pumped chiris and quakenadoes. No trigger for dragon spirit didn't help things either. GG Angelus


Enough speed and mobility to outrun melee + effective sand bagging to recover if caught = my loss. GG Otabo


One I can't lose, awesome! Seeing an elemental absorb team not act like one, always fun.
48
FFT Arena / Re: Arena battle videos and discussion
October 23, 2013, 01:10:09 am
Thanks for the videos, and the awesome tournament  :D
I see that some tweaks and redesigns are in order.

Also, is Lore dieing in 39? NM, posted the team anyway
49
Haven't been around long enough to really weigh in on the bulk of the discussion about weapons (besides the "elemental" spears not having their respective elements, that strikes me as odd).

As for "tangible" ideas, thinking of a Concentrate that takes away MEV. Rough sketch: "Incantation" 400JP Support for Oracle. Also a "Master" sword/crossbow/whathaveyou that ups the critical hit rate to ~15%, no clue on what WP and such would be fair.

In regards to the MP restoration talk, I think giving your mages (or any unit that uses MP skills) something beneficial to do if their MP runs dry is good team strategy. If it's too easy to restore MP then never-ending Flares and such wouldn't make for a very enjoyable game climate.
50
Quote from: RavenOfRazgriz on January 06, 2013, 05:11:18 am
Also Gaignun, changing the trigger for a Reaction is a lot more skin-grafting agony than you'd be lead to believe.


Maybe making Bizen Boat have an MP cost like all the other MP damaging abilities? It would then trigger Absorb MP.

In a related note, did the MP poison/regen idea fall by the wayside?
51
Quote from: JamesOnyx on July 07, 2013, 04:28:10 pm


40-50
40-50
Samurai
Elemental
Counter Flood
Magic Attack Up
Move-HP Up
Kiyomori

Circlet (or better yet combining Circlet and Barbuta)
Platina Armor (or new Diamond Armor)
Cursed Ring

Chirijiraden
Pitfall, Water Ball, Hell Ivy, Carve Model, Local Quake, Kamaitachi, Demon Fire, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball

HP: 379
MP: 46
SP: 9
PA: 8 (9-10)
MA: 16
Move: 3
Jump: 3
WP: 10WP
Evade: 20 17 1
Magic Evade: 0


Looks pretty legit to me.  Neither Draw Out or Elemental need Fury or Faith so we can keep them down to minimum (the only reason to increase them is to increase your odds of CF).  Tanky, deadly, and undead to boot so it keeps coming back.  I see no problem whatsoever with elemental samurai.  If you double up on this unit, you could even change Chirijiraden for Koutetsu for possibly healing.


She'd have 105 damage elementals and a 189 Chiri. Scary? Yes but, without covering Cursed Ring's weaknesses she's OHKO'd by a 70 faith strengthened magic attack up Blaze Gun not to mention ~80% Consecrations and ~70% Seal Evils.

The best elementals I've come up with are from a 10/16 Bard with magic attack up and 108 gems for 156 (126 for the non-elemental ones).
52
Great match JamesOnyx

The Water/Lore combo is definitely scary, didn't think my team had a shot in the tie breaker. Good luck in the loser's bracket, I'll most likely be down there soon too.

*looks at Barren's team and shudders*
53
Thanks again for putting this on, looks like it'll be a blast. Good luck JamesOnyx and everyone else.

I'm off to offer ritual sacrifices to the RNG
54
Either more fodder for the "real" teams or a true contender

Looking forward to the tourney and many more
55
Just a thought, making the Float status weak to wind so you have to "pay" for the immunity to Earth. Also in the same vein giving the elemental clothes a weakness that is hard to cover since the 20 HP price doesn't seem comparable to having two absorbs.

For Example:
Santa Outfit - Absorb: Ice, Wind Weak: Dark
Black Costume - Absorb: Fire, Dark Weak: Earth
Rubber Costume - Absorb Lightning, Water Weak: Fire

/my2cents