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Messages - Ryu

21
Spriting / Blue Mage & Flan Sprites
June 12, 2010, 10:04:06 pm
So... quite some time ago when I first signed up to this forum, I attempted making a Blue Mage sprite. The top Blue Mage on this here picture.




As you can see, it sucked. Smash did the cleanup which you see on the bottom, and not only did it look nicer, it took less colors! My problem then was that I exported the .bmp's and directly loaded them into MSPaint, and I guess that created palette issues for me. Smash does his sprites from scratch from what I understand.

Anyway, after thinking I'm just not cut out for this stuff, I moved on to other projects. Mostly ASM hacking and programming (though not for FFT). I worked on all sorts of projects, but on some occasions I'd still try to sprite. Most of the time I'd get fed up and quit, but I usually get back into it. I managed to make some pretty decent concepts for a few Final Fantasy monster types, but they need some serious work. I also worked on a Green Mage sprite, and really do hope to include the sprites I'm making in my own patch. I'm really picky though, so if they look like shit, I'll probably give up the idea. Anyway, I've been working on that old Blue Mage sprite and I don't think it looks too bad, I've worked on the back (which needs more work), the walking animations, the full front and full back parts, the arms, and some other parts. So I'm hoping to eventually finish this thing and release it. I've also been working on a Flan sprite, which seems to be coming out nicely, though I'm redoing various parts of it. Here's what they currently look like:





As you can see I'm still working on the bottom of the Flan, but it's hard for me to tell if it'll fit in well in FFT. So I was wondering if anyone here has any advice for either of these sprites. Especially you Smash since you're quite good at clean-ups. :P This is probably going to drive me nuts 'til it's finished, lol.

Feel free to work on the sprite and repost it here to show what I can do to improve them.
22
The Lounge / Re: Reason i havent been around much
April 24, 2010, 10:15:28 pm
Quote from: "VampragonLord"Reason you posted such large pictures.

Stupid bitch. Read the fucking topic.

-------------------------------------------

Good to know you're alright SB! You seem to have the worst luck... and another excuse to add to the collection. lol ^_^
23
Spriting / Re: First try at a sprite
February 19, 2010, 11:13:46 pm
I was simply joking about how Lady Gaga calls herself The Fame Monster. I have nothing against our new spriter.
24
Spriting / Re: First try at a sprite
February 18, 2010, 09:34:33 pm
Ah! A new monster sprite! Wonderful!
25
The Lounge / Re: An Overview of the Scene, Please
January 19, 2010, 03:03:27 pm
Sounds like you're very dedicated to this project. I haven't played Vagrant Story yet, so I don't know if I'd want to join a team to mod it anytime soon.. but I'm sure others will be glad to work on a serious mod once your tools are completed.

Welcome to the forums by the way.
26
Spam / Re: ms paint battle !
January 19, 2010, 12:33:40 pm
No sunshine for you!
27
Spam / Re: ms paint battle !
January 18, 2010, 10:31:16 pm
Kirby swallows the Pokeball!!
28
Spam / Re: ms paint battle !
January 18, 2010, 09:43:03 pm
I choose you! PIKACHU!
29
Spam / Re: WORLD at WAR ! (Specialy reviewed edition)
January 18, 2010, 06:20:48 pm
Finished:
Tyrantopia has sent non-aggression treaties to all nations.

In-Progress:
Tyrantopia begins to gather and train spies. (10 turns remain)
Tyrantopia begins research on surface-to-air missiles. (18 turns remain)
Tyrantopia gathers materials for building. (Continuous)
Tyrantopia begins gathering animals for Project Monster. (28 turns remain)

Other:
Tyrantopia accepts all non-aggression treaties.
30
Spam / Re: WORLD at WAR ! (Specialy reviewed edition)
January 16, 2010, 10:29:38 pm
Tyrantopia begins to gather and train spies. 12 days.
Tyrantopia begins research on surface-to-air missiles. 20 days.
Tyrantopia sends out non-agression treaties to all nations. 2 days.
Tyrantopia gathers materials for building. Continuous.
Tyrantopia begins gathering animals for Project Monster. 30 days.
31
Spam / Re: WORLD at WAR ! (Specialy reviewed edition)
January 15, 2010, 03:21:34 pm
Eh here goes nothin'...

Arise Tyrantopia!
32
Spam /
October 27, 2009, 09:11:16 pm
1) Saigas
2) Darth
3) Zozma
33
The Lounge /
August 15, 2009, 04:12:31 pm
Fullmetal Alchemist: Brotherhood

If you've seen all of the first Fullmetal, the first 10-15 episodes won't be too interesting. If you haven't seen the first Fullmetal, you'll probably really like this anime, but even if you did, every episode past 15 has been great! Looking forward to the next episode. Oh and you can download the episodes in 720p, that's a big plus for me.
34
The Lounge /
August 12, 2009, 03:33:33 pm
I know how f'ed up things can get so take all the time you need to get to where you need to be.

I hope things get better  for you Zozma-san! :D
35
The Lounge /
August 08, 2009, 11:05:29 am
lol no it's the other way around

although chrono trigger is also a PS1 game, it was on the SNES first though
36
The Lounge /
August 07, 2009, 09:05:08 pm
Chrono Trigger... The damn game is talked about like it was the greatest game ever during it's time when clearly an even better game was released before it on the same system...

...Final Fantasy IV :P That game, along with several others on the SNES, beats the crap out of CT in my opinion.
37
Spriting /
August 06, 2009, 04:13:19 pm
I think it would look better if the horns were more in the front and less in the back of his uh, helmet/head. Aside from that it looks pretty good.
38
Spam /
August 05, 2009, 12:22:50 pm
Quote from: "BLOOP"Of corse, it gets moved to spam...

Does anyone understand that I actually tried to get help?

People here helped you for days and even asked you to use Google and other forums specific to what you were asking about, but you still kept pushing us to answer the questions we already answered.

Why the heck are you even posting this? Are you trying to get us to turn on Zodiac? You shouldn't even bother because that is NOT going to happen...
39
Spriting /
June 02, 2009, 02:01:19 pm
Quote from: "Smash"
Quote from: "Ryu"Wow I didn't even realize I was using 19 colors O_o

Yours looks so much cleaner than mine, as usual lol.

Before you posted that I really couldn't figure out why nobody liked the second version, this really helped alot ^^
Hm.. As usual?


Anyways, see how the shadows and black outlines are placed?(under the arms, back of the head, under the belt..) This is because in FFT, the lightsource in which you base your shading comes from the top. Having some grey-black lines on the top of the hat looked uber gay, that being one of the reasons why I preferred the sprite before it.
 
Also, see how I eliminated most dark areas inside the sprite (hat, torso); this gave the sprite a clean and improved look, and allowed more space for smooth blendings, shadows and details.


All of this is making me want to do a female blue mage.. I already have a fitting custom base, as well.


Oh, by "as usual" I meant that I've been looking at all your work and it's always looked nice compared to the few I've done so far. I tried making two other job sprites that I'm not ready to show yet and they don't look as clean as anything you've done. One of the jobs I tried making a sprite for recently was a Green Mage, but I'm still more focused on my Blue Mage for now. ^^

All of your tips really mean alot. The more help us newbies get with these things the better lol.
40
Spriting /
June 02, 2009, 12:38:32 am
Quote from: "Clik"Looks really good! I can't wait to see a finished product.

And, on the plus side, I can abandon the horrid looking blue blob I was trying to call a Blue Mage. XD

Blue blob XD I saw that earlier and was like "wow... I should really try to make my own" XD No offense, I'm just playin' lol

I loved that red mage hat you made ^^