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June 03, 2024, 12:02:45 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Oblivion

21
The Lounge / Re: Now Playing
July 08, 2010, 06:38:25 am
I played FFTA before I played the original and I still didn't like it. When I played FFT then I realized just how crappy FFTA was. Laws... really? The storyline, meh. I liked being able to play as the bad guy though.
22
The Lounge / Re: Now Playing
July 08, 2010, 05:05:12 am
I'm playin':

Valkyrie Profile: Covenant of the Plume, F.E.A.R, F.E.A.R 2, Silent Hill Homecoming, Elder Scrolls IV, FFXIII, many other DS games, and various games on Newgrounds...
I'm waitin' for Castle Crashers to come out on PSN. I played it on 360 and it's just awesome as hell. I love the art style of it and it's very addicting.
23
Archives / Re: FFH Community Pictures
July 08, 2010, 04:47:40 am
My facebook picture.
24
Archives /
October 05, 2009, 12:54:33 pm
what'd DP do to temp banned?
25
Old Project Ideas /
October 05, 2009, 12:50:13 pm
Quote from: "thi13en"Im thinkin of starting a project mainly focusing during the 50 Years War.

FFT : 50 Years War

Basically you play the role of young knight Balbanes Beoulve, the hero who put up a sword to end the tragic war that happen in early Ivalice Kingdom. Roughly the event of this war is very little of information in detail as we only known the general story of the war.

Ideas :
- Because of the limited hack, create a fictional 50 Years War, using what known information that can be use as a guide.
- The chapters title change to Year xx/yy, this give an idea about the course of the story (exp The Meager -> Year: 25th of the war)
- No job editing yet, like new jobs/skillset. Use what is available for now.
- Some monster not appear at all, give an idea how bad the war is (monster fleeing for life :P

Because I have a basic knowledge of editing and sprite making, this project may take a while.
:gay:

I'd like to see something like this. Playing as Balbanes has always been something I wanted to do and the 50 years war would make it funner. Be sure to include other characters like a younger Wiegraf, etc.
26
Spriting /
July 14, 2009, 05:55:39 am
Quote from: "AlphaBetaGammaDelta"The first one looks like Sepheraph LOL.
I assume you mean Sephiroth.

Anyways this sprite needs some work although I do like the skull accessories. Take Darth's advice and base his hair off of Kenpachi's hair for spiky hair.
27
Spriting /
July 11, 2009, 04:45:52 am
actually a kh1 cloud and kh sephiroth would be great.

go stewelement! (for doin the ashley sprite) as well as u guys workin on the female red mage
28
Archives /
June 29, 2009, 11:53:20 pm
magitek got banned 3 times? damn... pspmaster got banned more than her...
i need do more in this community too. ive been gone for awhile now
29
Spriting /
June 04, 2009, 07:15:07 pm
Ashley's hair style is like ramza's and marche's atenna hair. It's an old Ivalice game tradition. it ended in ffxii.
30
Spriting /
June 04, 2009, 07:27:40 am
Quote from: "Kaijyuu"Hrm...

I don't like 3 because the kirby thing gives it an "end." An endless cycle of chasing would be more mesmerizing I think.

You have to admit it's funny as hell though. I like the 3rd one best.
31
The Lounge /
June 04, 2009, 07:20:52 am
Quote from: "darthpaul"I think I'm up to around 47,000 if I recall correctly.

Holy shit! You play more than I do! I think I have 31,876 (I'm looking at it right now).
32
Spam /
June 04, 2009, 07:12:32 am
Quote from: "Voldemort"UPDATE:


rofl
33
Spam /
June 04, 2009, 07:08:47 am
I am Ehrgeiz and damn he got banned real fast.
34
Spam /
June 04, 2009, 07:06:55 am
This is stupid.
35
Old Project Ideas /
June 03, 2009, 10:56:17 pm
Here is a brief summary of the patch I'm doing...

I'm doing a patch that reworks the jobs and abilities of WOTL. After completing the patch, I do plan on making one for the original FFT.

Changes
Changing of jobs and abilities, but not a huge change like Call of Power's jobs. More like reordering and replacing.

The removal of the Calculator/Arithmetician, Onion Knight, and Mime jobs. These jobs will be replaced with other notable jobs from other games or custom jobs. New sprites will be created for the new jobs.

Knight Swords are called Zweihanders and are now two-handed weapons.

All face characters without special jobs will receive special jobs. This includes Ramza, Luso, Delita, Argath, Mileuda, etc.

The generic Squire job will receive all of Ramza's skills but not his stat growth. The job will be losing the Move+1, Equip Axes, Defend, and Beastmaster abilities, but will gain the Reequip ability. They can equip crossbows, but can no longer equip Axes and Flails. The JP cost for this jobs abilities will be reduced making it very easy to master. This job has innate JP Boost and innate Reequip.

The generic Chemist job loses the Reequip, Treasure Hunter, and Safeguard ability. The JP cost for this jobs abilities will be reduced making it easier to master. This job has innate Throw Items. They can also equip Crossbows.

The generic Knight job will lose it's equipment breaking abilities and Parry but will gain Vigilance, Equip Axes (which will be changed to allow you to equip both Axes and Flails) and Defend. It will also gain other abilities that have not been decided on yet. They will be able to equip Crossbows, Polearms, Axes and Flails, too. This job has innate Defend.

The generic Archer job will now be called Ranger. All Aim abilities except for Aim+10 will be removed. Aim+10 will now be called Boost and the JP cost will be lowered. The Ranger job will gain Poach, Beastmaster, and Tame as learnable abilities and innate abilities. Equip Crossbows is to be changed to Long-Ranged Weaponry. This ability allows you to equip Crossbows, Bows, and Guns. This also means that the Ranger job can equip Crossbows, Bows, and Guns. This job will lose the Adrenaline Rush ability. The other abilities for this have not been decided on yet. The Jump+1 ability is removed from this job. The Ranger job has innate Concentration.

The generic Wizard job will receive an evasion boost. The Black Mage job will be called Wizard in both versions of the game.

The generic Priest job will receive an evasion boost and receive Critical: HP Recover. The White Mage job will be called Priest in both versions of the game.

The generic Monk job will now be called Martial Artist. They will be able to equip Poles. They lose the First Strike and Critical: HP Recover ability but gain the Adrenaline Rush and Boonecrusher ability.

The generic Thief job loses the Vigilance, Poach, Sticky Fingers, Move+2 and Jump+2 abilities but gains the Move+1 and Jump+1, Treasure Hunter abilities. The Treasure Hunter will be available as a learnable ability and as an innate ability. As a bonus, the Thief Job will also have innate Dual-Wield, but will not be able to learn it.
36
Spriting /
June 03, 2009, 05:07:35 pm
Awesome Clops concept Asmo. The male and female wizards could be used as necromancers. I like your most recent changes to the Clops Vanya.
37
Old Project Ideas /
June 03, 2009, 04:37:07 pm
Quote from: "darthpaul"That would be interesting, like the Physical skills from the SMT Persona games.
In order to make the skills cost HP, would that be done through ASM hacking?
38
The Lounge /
June 03, 2009, 04:35:41 pm
Quote from: "darthpaul"Thanks Ehrgeiz.

The ax guy was Uriel or something like that right? Those two are the only ones I forgot.

No problem.
Lol. Uriel reminds me of the old lady from Courage the Cowardly Dog. His name was... crap what was his name..... Oh yeah! Ulrick (may be spelled wrong). The only think I didn't like about Drakengard 2 was that only certain characters could do certain tasks. I kind of got use to Caim slaughtering all the foes on the battlefield.
39
The Lounge /
June 03, 2009, 04:30:02 pm
Quote from: "darthpaul"I have never finished it either, mainly because of the dragon thing. It is like the Spiderman games in that regard.

Also the second one is really nicely done, and when you switch weapons you play as the character in your party who wields those weapons, except there are times when one member or another is missing from your party. Also I think the main character (name escapes me) is the only one who can call the dragon though that is not so big a deal.

His name is Nowe (pronouced "no way").
40
Old Project Ideas /
June 03, 2009, 04:27:13 pm
I edited my last post.