I'm glad to see some updates for this that are coming! There are a lot of things I wanted to do but couldn't find the resources for or knew how to do that it seems like the new version of this makes possible. I will certainly get back into modding FFTA after the release.
As for ideas:
-I'm still hoping we'll be able to modify the names of skills,abilities and items with this.
-Possibly a way to add extra ability effects? I wanted to make a skill to heal MP but not by a fixed 80 like Ethers.
-For the mission/map editor will we be able to allow for more enemies/allies? How about setting what music is used for the mission?
-Will adding extra jobs be possible? Every job has 3 sprite colors like the Red/Blue/Yellow versions of monsters. Some monsters only use 2 of the colors and being able to use the 3rd without replacing another job would be cool. I know there are a lot of blank jobs listed. Someone told me that those are most likely those npc jobs you see in cut scenes so modifying those probably isn't a good idea.
-As far as the Law Editor. Will I be able to completely disable them? The Lawyer program turns off the laws on all missions except those tournament ones with special pre-set laws but you can still use law cards to add extra laws.
As for ideas:
-I'm still hoping we'll be able to modify the names of skills,abilities and items with this.
-Possibly a way to add extra ability effects? I wanted to make a skill to heal MP but not by a fixed 80 like Ethers.
-For the mission/map editor will we be able to allow for more enemies/allies? How about setting what music is used for the mission?
-Will adding extra jobs be possible? Every job has 3 sprite colors like the Red/Blue/Yellow versions of monsters. Some monsters only use 2 of the colors and being able to use the 3rd without replacing another job would be cool. I know there are a lot of blank jobs listed. Someone told me that those are most likely those npc jobs you see in cut scenes so modifying those probably isn't a good idea.
-As far as the Law Editor. Will I be able to completely disable them? The Lawyer program turns off the laws on all missions except those tournament ones with special pre-set laws but you can still use law cards to add extra laws.