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June 15, 2024, 10:27:34 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Messages - Shade

141
Spam / Re: My lastest topic.
May 18, 2011, 05:14:59 am
Quote from: Dome on May 18, 2011, 05:11:39 am
I will give you a hug Shade. :3
142
Spam / My lastest topic.
May 18, 2011, 05:09:36 am
As you may have heard my hottest topic in spam for many months was locked.

*silent moment*













143
Archives / Re: How the fuck????
May 18, 2011, 04:29:24 am
I just hate fact that every generic character can get yell and in one turn 4 speed+, I personally look at this and say "I think this is easier then vanilla".
144
Quote from: efrate on May 15, 2011, 10:58:12 pm
Male and female staring brave faith seems odd.  Why are females 65br 70fth and males are 70br 55fth.  Seems like it should be 70 br 65fth for males, or 55br 70fth for females.  Especially since there are more things that boost PA than MA and they are used in more classes, there isn't much of a reason to use males, the slight PA advantage is negated rather easily by equips.  


I disagree on that, I thought they were perfect, cause I never see it as a slight advantage, cause females tend to be 10x weaker  as physical class expect geomancer, samurai and female peformer(dancer basicly). It doesn't help even if there is PA boost items when when male can equip them too, only thing that can make them get little bit back is that fps bag. And this is biggest help if you are going to use them as monks.

why should brave be so low, isn't it bad enough that ramza can replace any female in magic, he would have then huge advantage compared to females(not including those who come later).

If i would get females with 55 brave I would ditch them right at start and just use ramza(or if I can get from some extra people hire with better brave and faith).

Quote from: efrate on May 08, 2011, 06:39:00 am
One more thing, with guests being not featured in the menu screen, do they passively gain more abilities as times goes by or just stuck with whatever couple they start with and doomed to never have any more until (if) they get recruited?  Also, how does that work for when ones like agrias join you, is it completely reset, or does the xp and abilities accure and you have access to more when you get them etc.  


It's the same as enemies, random skills, random items(unless they are set) and that goes with levels too.

145
Archives / How the fuck????
May 17, 2011, 04:27:32 pm
http://ffhacktics.com/smf/index.php?board=58.0

Why hell is it here and why did people accept it?????

146
Monsters at start were evil man I tell you, kinda got suprised by pounce and then by bombs having  fire(that deal 56 damage, when only knights would have 110hp).

Wiegraf fight was fun, cause it had less people then usual, and he was still kicking ass(one shotting my female armored monk)

Algus is asshole like always(I just accumalated until I had monk with over 70 damage attack(I loved to punch a wizard before I began punching algus since I did 144 damage to that wizard :D))

First dorter trade city was weird. In 1.3 you had to rush to top of the tower, but not in this one(even if the bastard at top had strong crossbow).

I liked that I have every starting unit set with brave and faith, it just happens to suck that you put also best compat pairs of squires and the chemists weren't.

Onion knights and Red Mage pure awsome(replacing my need for any other special units hohohohohoh)

I don't like that I can't get my gold armor set from gaffy. I woulda also like if quest woulda stayed the way they were(I got right away to algus with his cadet job a armor break, then to find out that he doesn't have it next time...)

Btw if I find the assassins are cheap as they were in 1.3 your soul is going to rot in the emptyness of St. Ajoras soul.

Also funny how I have level 8-9 when I am at barius hill. (in 1.3 14 lv)

147
Um is it just me that I don't have mustadio at barius hillls fight at all?
Is cadet ramza supposed to have counter, weapon guard, and equip armor. And is it normal that when I get from chapter 1 to 2 that my ramza old reactions and suports turn to regenator, dragon spirit, caution, maintenance, defense up.
Is white chocobo supposed to be white?
Are the missing secondaries, skills, enemies(like in first wiggy there is 3 enemies) on purpose or is it a bug?
148
just make raise spells better and I can see it working(since I orginally never used PD, it made fights alot more intresting.
149
Spam / Re: SpaceStation 13 Mafia DAY 1
March 01, 2011, 06:21:31 pm
Vote: st4rw4k3r

I think this guy is unfucking believeable, I mean i am the manager of this ship and I haven't seen this guy.
150
Spam / Re: Matoya's Cave
February 27, 2011, 04:57:32 pm
Quote from: mav on February 27, 2011, 01:21:51 pm
...TCELES B HSUP


Push B select?

Also who the fuck are, I have never seen you in my life and you have 2518 posts.
151
Spam / Re: Dome vs Eternal
February 21, 2011, 02:41:54 am
Did you guys know that dome is immortal flaged, meaning he is immune to banhammer.
152
RP Forum / Re: FFH's First Forum Mafia Game Sign Ups!
February 21, 2011, 12:41:10 am
Yeah I want sign up too.
153
The Lounge / Re: Now Playing
February 14, 2011, 11:46:55 pm
FALLOUT 3 GUYS!!!, it's pretty cool.
154
Spam / Re: Random Square Enix Bashing
February 14, 2011, 11:45:56 pm
Quote from: Cheetah on February 14, 2011, 11:35:52 am
I love me some FFXII. It is just sad that it's story wasn't fully realized. I love the battle system and believe the gambit system is the greatest RPG invention ever. All it does is speed up battle and reduce the amount of choosing actions. If you think it makes the game boring, then I believe you must get some kind of sick enjoyment out of mashing the X/O button all day.


wasn't gambit system kinda inveted long time ago, it's basicly same as it was KH. Only diffrences are:
1. moar options in XII
2. you need to buy them(mostly) in XII
3. you can control your gambits guys by yourself in XII

Also I believe you get some kind of sick enjoyment out of pushing dirrectional buttons only all day long.
155
RP Forum / Re: FFH's First Forum Mafia Game Sign Ups!
February 14, 2011, 11:31:29 pm
Quote from: PX_Timefordeath on February 14, 2011, 10:26:19 pm
Never heard of Mafia/Werewolf? Then start here.

That's basically the basics of Mafia. Anyways, if you're interested in playing, then sign up here. If we get at least 9 people, then I'll host a game.



Um... no no doctors or police men?
Edit: More specificly what roles do we have?
156
Spam / Re: Random Square Enix Bashing
February 11, 2011, 03:24:26 am
Btw yeah I have looked at XIII, I know how deep shit it goes, and I can see it is worse then the XII, that doesn't mean XII isn't in deep shit either.

Oh yeah I forgot mention that XII is most boring game ever made, because of the game elements that I mentioned.
I will still hate beating that one unit during 5 hours in row to get like equips for two guys of my team.
Btw first Final Fantasy that I own not finished, and not going to be finished.
157
FFT Arena / Re: Arena battle videos and discussion
February 05, 2011, 11:43:42 am
Quote from: The Damned on February 05, 2011, 12:23:54 am


You say that like using another absorb equipment is a bad thing. Also, five of the eight elements (fire not being one of them) can be straight up canceled by equipment, so it's not like it always has to be absorbed to cover it.


It's not bad it's just kind hard with more then one elemental equipment.

I update Holy team by changing squires to bards that have iron boots and battle song.

So I am requesting for both of my newer teams(holy team, dark hearts).
158
FFT Arena / Re: Arena battle videos and discussion
February 02, 2011, 03:35:58 pm
Not sure how you would cover weakness without using another absorb equipment, especially not having elemental band in arena anymore.
159
Spam / Re: Random Square Enix Bashing
February 02, 2011, 02:08:50 pm
FFXII if it would have some actual story happening 60 hours of gameplay, gameplay mostly is well done, expect it's boring, gambits helf this alot, and license system should not have been made ever. Music is boring. Bossfights are easy, but normal fights with normal monsters are sometimes brutally hard. Bossfights are alot easier because of the quickenings, they make that status spamming forrest dragon or what ever it is look like joke when you take 95% of it's hp before it gets to attack, characters feel so unneeded, say what ver you about any of main characters(like squall, cloud, zidane, tidus), at least others were importent to story.

And my god my main reason for hating this is it's huge money issues, I don't like it that after I have spent money buy newest equipment(first shop that you can get by my knowledge) then go next screen from the shop and face a boss(avian if I recall), after beating the boss, you notice something in the area that you are, you see the guys that sold you the stuff selling all new equipments. WTF! While you say this is rare occurance, no it happens quite alot. But getting money is what bites me, the money is gotten by selling items that you enemy drops, it sucks when the items don't give you nearly enough, so yeah when my all equipment costs over 300 000 all together. Did I tell you that the loots give really bad amounts of money, to get the better loots that you can sell for 300 per about, you need to be killing enemies of the same race in chain(kill chain must be at 50 to get the best stuff), so basicly KILLING THE EXALTY THE SAME UNITS OVER AND OVER AND OVER AGAIN! My play time 60 hours maybe consist 1/3 of pure grinding for equipment, it doesn't help that if you kill one another unit of not the same race the chain cuts to 0. I have btw gotten for some odd reason 500 enemies at chain.
Getting lates equipment I spended 5 hours getting them, because the are that I am at has 8 diffrent races of units, This was literally the moment that I stopped playing the game.

Also I like gambits system in the way that I like making diffrent combinations, just like we do for FFT with the AI tournaments
160
FFT Arena / Re: Arena battle videos and discussion
February 01, 2011, 11:37:39 pm
Well the knights are very strongly build, expect they have to be sandbagging the other two bitches(dammit).


Squidsy woulda been easy to take down and fast if ti wasn't for the fact that he has best compat with steal heart.

Lightning hax had range advandage and my squires are really stupid(rushed to get killed)

And last match againts otabo made e realize how stupid the AI is with grand cross, not hitting own guy with(chance of blind) to while hitting enemy that can't get healed for that well for a while and going not even hitting that knight instead go hit the other knight who is goes to the guy who can heal him.







I can't wait for My lich spamming team(we might be seeing 6 liches in row)