i use your amazing hacks and i find them super useful but that question is hard. some people will likely disagree with the idea of replacing poached items me included there. but thats because of how i designed the item availability.
common/uncommon = shops Rare=Poach Very rare=Synth
well but mine its a personal project so that wouldnt count as much as the official community projects. their creators are the ones that should give an opinion. but i will go ahead and ask some questions.
1. if the Buy materials option is implemented, what will happen to the changes made in FFTPatcher related to poaching?
2.how could we administer our earned materials? do we get them sent to our Stock item inventory? we get a totally new menu for them? or will they only show up in the synth menu? i ask because if thats the case what about item icon and description.
i assume this will come in the spreadsheet but i will ask anyway.
3.the materials will have an especific default name made by you or they will be free to be modified by players. this is considering there is people that replaced monsters and it would be awkward to have a flan or a tomberry droping wings and beaks im yes im aware that the player will be likely to modify the drops of each monster but what if i want them to drop something such as Jelly or a Tomberry knife?
D: sorry for my engrish when it comes to questions... my english runs away
common/uncommon = shops Rare=Poach Very rare=Synth
well but mine its a personal project so that wouldnt count as much as the official community projects. their creators are the ones that should give an opinion. but i will go ahead and ask some questions.
1. if the Buy materials option is implemented, what will happen to the changes made in FFTPatcher related to poaching?
2.how could we administer our earned materials? do we get them sent to our Stock item inventory? we get a totally new menu for them? or will they only show up in the synth menu? i ask because if thats the case what about item icon and description.
i assume this will come in the spreadsheet but i will ask anyway.
3.the materials will have an especific default name made by you or they will be free to be modified by players. this is considering there is people that replaced monsters and it would be awkward to have a flan or a tomberry droping wings and beaks im yes im aware that the player will be likely to modify the drops of each monster but what if i want them to drop something such as Jelly or a Tomberry knife?
D: sorry for my engrish when it comes to questions... my english runs away