The tutorial is from 2011, and is most likely very out of date. Most things can be done with the Patcher Suite - including exporting and importing the BONUS.BIN images. Shishi handles basically everything related to sprites and images now.
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Quote from: LoneWolfZ24 on November 24, 2024, 09:51:03 amSorry didnt even know there was a group for that, should I paste it over there?
Quote from: LoneWolfZ24 on November 23, 2024, 11:31:47 pmHello guys, hope all is going well. Just installed new patch, and letting you know the game locked up right after being attacked, and it trying to (I think) use auto potion for the first time. This is the save I've used for all versions to this point, first time it did this. If it matters at all, the first time this occurred, was when a red chocobo used meteor strike on my Meliadoul (ninja) with Mighty Sword, Auto Potion, Equip Sword, and Move +2. 2 Rune Blades, Thief Hat, Black Costume, Setiemson. Ok, tried again, and used save state right before he hits her, and tried a few times, locked up 4/5 times, the one time it didn't, she didn't try to auto potion. Then a bomb hit Beowulf, same result, locked up. Reset (save state) a few times 3/4, then no auto potion, and game ran fine, it seems to be the auto potion that is causing it. (and I really was looking forward to it working like I hoped it would =P
Quote from: Tusk on November 12, 2024, 11:55:27 amIf I was modding your mod; and I wanted to add a new custom sprite with custom class and all, which bank slot could I alter? Looking at your sprite bank in the shishi editor it looks very clean with no blanks. I was cross referencing your tutorial post on this subject but in the tutorial it follows editing "the lion war". Was just curious if it was possible. Im trying to inject a unique into the game for my buddy. TLW ReMixed is his first time playing a mod version of FFT.
*also im working with v 1.109
Quote from: Super Saiyan Eevee on November 11, 2024, 05:44:38 pmIs maintenance supposed to only prevent the katana breaking once?
Not sure if it's just me, but thats what I've been experiencing (or maybe a 50/50 chance). It doesnt show that it broke, but removes it from the inventory so i cant reuse the move if i only had 1.
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