Hello... after ~4-5 years of off and on working on a personal project of mine, I finally decided I should actually register here...
Now, I'm sure all these questions have been asked before, but I'm not especially good at searching deep...
Oh, and yes, I -am- always patching to a clean version of the game.
so, first question! Is there a "proper" way to make a linear attack without it being able to hit in two directions at once? I've tried using existing skills(Earth Slash, Holy Explosion, etc) as guides but I must be missing something.
second... I'm not sure why, but this ability refuses to animate. I thought it was just an issue with the effect I had set for it(was using FFFF for some reason), which DID fix another skill with the same issue, but this one still bugs out. depending on the camera angle the character either vanishes temporarily, or turns to face the camera...
and final question for now: I've noticed Holy Sword skills proc status 100% of the time now... I changed their Add Status values as part of making space for other abilities' statuses, so this might be why. Specifically, their new Add Status effects are set as "All or Nothing" instead of "Seperate" as they originally were... might that be why? I'm actually gonna be testing this myself shortly but no harm in asking, right? Might learn something from it.
Now, I'm sure all these questions have been asked before, but I'm not especially good at searching deep...
Oh, and yes, I -am- always patching to a clean version of the game.
so, first question! Is there a "proper" way to make a linear attack without it being able to hit in two directions at once? I've tried using existing skills(Earth Slash, Holy Explosion, etc) as guides but I must be missing something.
second... I'm not sure why, but this ability refuses to animate. I thought it was just an issue with the effect I had set for it(was using FFFF for some reason), which DID fix another skill with the same issue, but this one still bugs out. depending on the camera angle the character either vanishes temporarily, or turns to face the camera...
and final question for now: I've noticed Holy Sword skills proc status 100% of the time now... I changed their Add Status values as part of making space for other abilities' statuses, so this might be why. Specifically, their new Add Status effects are set as "All or Nothing" instead of "Seperate" as they originally were... might that be why? I'm actually gonna be testing this myself shortly but no harm in asking, right? Might learn something from it.