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May 23, 2024, 01:48:11 am

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - mcabel

1
http://nama.takezo.co.jp/ps/fft/mini/enabia.html
https://www.youtube.com/watch?v=ErTQDIYEC-E

This is the "book of Enavia", one of the rewards for doing "errands"/"propositions" in the Japanese version of Final Fantasy Tactics. It's the only of the 4 books that is not translated into english online(as far as I know).
2
Help! / Lion Editor Feats and Dates
February 08, 2016, 03:22:26 am
In Lion Editor, there is a tab called "Chronicle", containing Errands/propositions, Date, kills, etc.

1)There are 2 date fields, what does each do?

2)The state for the errands seems to be active, complete or None. What's the difference between each?
(does active mean available in the tavern, or "in process of being solved"?

3)what about complete, is it complete as in finished-and already got a reward, or finished-as in "I can turn it in and claim my reward"?

4)is "None" "available but no unit is doing it"   or "unavailable and can't be done yet"?

5)how do I make an errand available for RIGHT NOW/current date so I can go to tavern and pick it up?

6) if you fail an errand, can you change the "cooldown" it takes to be "available for pickup"?

7)If I change a date,to say cancer1, will I be able to do "Agrias birthday event" or any timed event (if so, how, considering there are 2 date fields?)>?

Please, if anyone knows one or more answers to these questions, please reply next to the number or quote the part of the question you are answering.
3
Help! / how to fix graphical glitches caused by mods?
February 04, 2016, 09:21:01 pm
Hi, My game seems to have graphic glitches as seen below, and sometimes npcs in cutscenes blink or disappear.

I modified several things in fft psp with the patcher, including those things found in the well know fftko psp, plus added innate poach for all regular classes, treasure hunter for all special classes, bequeath bacon as a 3rd ability for all pig type enemies, and accrue exp+steal exp for onion knight. Also added the "slowdown fix patch".

I removed the slowdown fix patch and decided to NOT change icon.png and it reduced the glitches in *some* battles. I could go and remove some "features" but:

+are there any specific well-known mods that could be causing this?  removing one by one is too much since I'm using a real PSP, not an emulator(nor I have a fast enough PC to run one anyway).





4
is there a way to invert/remap O and X  buttons on the psp version using a cwcheat code or a mod or with any tool?
5
Help! / fft patcher EXP innate ability
January 26, 2016, 04:15:26 pm
what is the EXP innate ability in fftpatcher job tab? would it allow a job like onion knight to gain exp?

EDIT - considering the group of abilities where "EXP" is grouped, I think "EXP" is the Calculator's "exp" ability. Still the second part of the question stands:

if not, is there any way to make onion knights gain exp in game with cheats or fftpatcher?
6
does anyone know a "cw cheat" code to control the % of broken sword when using draw out (i.e. to make it 0)?
7
 Hi, I've been browsing around and recently found out that FFT can be modded to my surprise (and joy).
From what I read, the way to go is mostly using FFT Patcher .483 rc.

I'm only interested in adding "fixes", a few tweaks with NO graphic modifications, leaving the game mostly vanilla. I found a mod from a member called Eternal called KO PSP 2.5, which contains many things I want, but has deep change to the classes that I don't need.

These are the features I'd like to have in a patch:

1-SLOWDOWN FIXED! <- This thread seems to solve this ( http://ffhacktics.com/smf/index.php?topic=9208.msg184086#msg184086 )

2-Multiplayer items have been imported into Singleplayer by overriding some existing, rarely used items. <- I have mixed feelings about this, because I don't know which items, although this is more a "like to have" than a "must have"

3-Multiplayer battles have been imported into Midlight's Deep.<-(can this be done without removing game content, or was Midnight deep replaced by this feature ? [I have not finished the game so, having the original content would be more important, specially since I borrowed a second psp for multibattle, but would still be nice to have the battles in single mode if the content can be added rather than replaced] )

4-Ability to purchase any type of good from any town, assuming you've reached the proper point in the story to buy it.

5-Ability to steal from Elmdore.

6-Jobs that required level 8 in a job were lowered to requiring level 5.

7-1 Day Errands (due to lack of save/loadstating for randoms when they come up)

8-Treasure Hunts are all 100% finds.

9-ability to skip encounters if I'm going to another destination

10- Levels scale with the player. (not sure I want this, but having the option would not be bad)

11-Iaido/Draw Out can't break weapons. (Instead cost mp or gold or increase miss chance)
-and tweaking other annoyances I can not remember right now....

12- Prevent people from leaving your party roster, when brave is low or faith is too high.

Can I tweak all the above with FFT patcher, specially 4,7,8,9 ....or how would I be able to tweak this if not ?