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May 20, 2024, 01:35:14 pm

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Topics - GasT87

1
After some time I got the itch to try modding stuff again and decided to try my hand at making a easy way to edit the animation of certain attacks, using the tables with the addresses. Always wanted to change how stuff like "Parley"would render the opponent invisible even if you change it from being a attack that removes the target.

Tested it by trying to change Attack into Fire: Didn't work, the character just stays in the idle animation but not even showing damage numbers above the enemy.

Tested by changing "Fire Breath" from a Dragoon into Blizzard: Worked perfectly, animation and correct sound

Attack seams to be hard coded, maybe also stuff like "Double Shot" from the Viera too.

Anyways it could use some more testing but I can't continue now, if anyone else wants to try it too you are free to take a look at it.

Edit: Haven't had time to sit down and test it well but the "unknown8" value seems tied to what happens after the ability:

23: Turns the invisible for the rest of the match
22: turns the one affected invisible for the rest of the match
Which if you want to change the effects of stuff like Elpee and Parley would be really helpful to change

24: Shows the damage of a second hit like with "Pummel", useful if you want to make more double hit attacks and want to display the damage done correctly, otherwise it only shows the first hit.