Could anyone direct me to a place that explains how damage from it is calculated, or point me to the right place in FFTPatcher to change it? I've been working on a balance patch, with a few other tweaks here and there for some friends, and it's the last big, glaring issue. I'm willing to bet Bravery is a factor in its damage, and that'd be the main component I'd want to take out. Ideally, I'd like the game to view PA as WA, then do the standard DA = PA*WE+Y formula, possibly even with a negative Y to keep it all in line.