Dear Elric, first off, supremely grateful for the work put in! I'm enjoying it thoroughly!
Would like to check if you know how to get codeshark codes to work on ePSXe.
For the base game, this works by a txt (SCUS_942.21.txt) where I can add in codeshark codes e.g. no random encounters.
However, this text file does not seem to be picked up when running FFT TLW - the codes menu in ePSXe is blank.
Perhaps there is a behind the scenes different game ID for FFT TLW and as such a different text file name is required?
Would be glad if you would know how this functions!
Thank you in advance!
Would like to check if you know how to get codeshark codes to work on ePSXe.
For the base game, this works by a txt (SCUS_942.21.txt) where I can add in codeshark codes e.g. no random encounters.
However, this text file does not seem to be picked up when running FFT TLW - the codes menu in ePSXe is blank.
Perhaps there is a behind the scenes different game ID for FFT TLW and as such a different text file name is required?
Would be glad if you would know how this functions!
Thank you in advance!