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June 02, 2024, 03:36:02 pm

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Messages - Sorceress

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Hi everyone! This is my first post, so I hope I'm placing it in the right place!

I just got started modding FFT:WOTL (although I'd love to do the original too, but baby steps  :lol: ) and it's seriously the most fun I've had during this pandemic. I'm looking to make many changes to the jobs/characters, and have made a lot of progress. What I'm looking for are some ideas to change Reis while maintaining her uniqueness. I always related to Rafa and loved Reis' design, but found that playing them didn't feel as rewarding as others.

I searched through the forums and found some ideas, so I just want to get some opinions and brainstorm on changes or tweaks!

- Dome made a post suggesting having her abilities hit all monsters, which I think is cool, or making her a blue mage. I replaced Arithmetician with a Blue Mage build (and the sprite works fabulously imo!) but realized it takes a LOT of time and dedication to have multiple people master it. I also saw people using Luso as a blue mage, but ultimately I'll be replacing him at some point. What skills and equipment do you think would make Reis a viable and fun blue mage?

- Raijinili suggested Reis could learn hydra attacks as well, which I would love if I could change them to not hit randomly (which I fixed with Malak and changed to PA formula, single hit...but not Rafa [I'm still too new to figure her out and keep her animations/MA with what I want]). I'm going to keep searching the forums to solve my troubles!

- I want to take serious consideration of Shrikesnest's newbie tips of difficulty, stat multipliers, and behavior. For my personal game, I'm not looking into higher difficulty, more so uniqueness and changing Reis  ;) I definitely want to change her growth and multipliers, so has someone else liked what they changed in the past? Either in her current class or a custom one? All of these questions wrap up into what kind of behavior the player will assume when playing her with changes.

I'm taking her background into consideration, so please correct me if I'm wrong. She has no special connections to dragons other than her curse, right? Aside from in-game days passing plus a few, I can't imagine she's been a dragon for too long, right? So I don't necessarily see why she becomes a master of dragons, or dragonkin, so quickly, which is why I feel that she could use a change. I'd rather create a story for her from her beginnings kind of and use them moving forward, so I'm definitely excited to see if anyone has done this or has ideas. I'm thinking she's a Templar's lover, and knows the Celebrant from church, is a noble/of middle rank, so maybe she knows magick? I was thinking of a Disney Princess/Cinderella-like theme (I know...I know. Bear with me) in which she's close to animals, can speak to them, or something else to maintain her uniqueness of monster-related skills whether it be blue magic, more dragon abilities, or skills affecting all monsters.

Thank you for reading ha ha! Please let me know what you think and if you have any suggestions!  :D