Hey this is really cool, couple things;
When choosing randomize enemy jobs, what is a reasonable % value for abilities learned? i.e 50% OP in the beginning, and then easy later on? (i went with 50% and the tutorial bangaas immediately smoked us)
Might be a bug, if I choose normal class unlocking, all jobs are unlocked anyways regardless.
Also, would be fun if there was a way to randomly distribute all the equipment in the game as mission rewards, then you could disable the store completely and play through using what you get.
When choosing randomize enemy jobs, what is a reasonable % value for abilities learned? i.e 50% OP in the beginning, and then easy later on? (i went with 50% and the tutorial bangaas immediately smoked us)
Might be a bug, if I choose normal class unlocking, all jobs are unlocked anyways regardless.
Also, would be fun if there was a way to randomly distribute all the equipment in the game as mission rewards, then you could disable the store completely and play through using what you get.