When I use the % MP gained at turn start it appears to break the tutorial battle for status effects instead of the wizard using the act menu it will instead try to move and then lock up ive narrowed it down to just this asm tested on the base game is there any way to fix this? ive also tried each of the other ams that effect mp regen at turn end and turn start and each produce the same effect.
Edit: I found a work around but ive not tested it much but it appears that after applying Glains hide excessive hp/mp asm that the tutorial will no longer hang but i don't know if this will cause other unintended results not sure if this information is helpful or not but its what ive found out so far.
Edit: I found a work around but ive not tested it much but it appears that after applying Glains hide excessive hp/mp asm that the tutorial will no longer hang but i don't know if this will cause other unintended results not sure if this information is helpful or not but its what ive found out so far.