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Messages - skycloud04

1
Quote from: Eternal on January 07, 2016, 07:52:12 pm
Well, the first issue is that you're using a female Samurai, which is great for MA, but crap for HP. Females have less HP Growth than Males do. Likewise, Samurai HP has been unchanged from Vanilla. They have the exact same HP stats as the untouched game. They're also not supposed to be proper tanks. They're meant to be magickal warriors that can use heavy armor.


Welp, it's nice to know you my Female Samurai ; A ;
EDIT: Got the Javelin & Escutcheon Mk.II, but the battle really tough.
2
Quote from: Eternal on December 30, 2015, 08:16:30 pm
Spell quotes were never in WotL, only in the PSX version and the PSP Japanese version. They were removed from the English version for an unknown reason. When I chatted with the translators and localization team of WotL a while back, they were never even given to them to localize, so they were cut before coming to the US, apparently.

Dark Knights cannot use Knightswords now, that's correct. They can also no longer use Axes, Flails, Clothing and Robes.


Correct me if i'm wrong but that means Dark Knight will end up with mediocre sword?
I was wondering why a job with Mastered Knight requirement can't hold a Holy Sword...haha

Another thing is Samurai feels pretty underwhelming my Samurai lv.99 only have 196 base HP (400++  with vanilla crystal armor+helm set) meanwhile my orator have 246 base HP, heck my WHM still have more base HP than my Samurai.
Can you re evaluate this job stat growth? I can't use her other than suppport and minor damage dealer otherwise she dies pretty fast, when she's supposed to be a tank / damage dealer.

Cheers :D
3
Quote from: Eternal on December 29, 2015, 10:12:15 pm
Reflexes was removed because being able to achieve (nearly) 100% Evasion is absurd. Reactions are intended to be an aid to help you in fights, not a crutch and certainly not something to grant you near invincibility.

Again, Assassin procs are exactly how they were in Vanilla. 100% debuffing from them is not a new thing. It was exactly the same in Vanilla.

The rarer, more useful the item, the tougher it should be to acquire. That's just an RPG trope right there. :P


i see, i thought you could rigged the success chance, well no big deal :D :D
Another few question to you if you willing to answer,

-Agrias and Orlandu or even Meliadowl used to shout sword skill chant in PSX version, but it's no more in PSP any particular reason?

-Dark Knight can't use any 2H sword like Durandal, Excalibur or STQueen, is this intentional?
4
You got a point there, i accept it.
:)

I forgot about reflexes, why did you remove it?

I know celia and lede is an assassin and they meant to one shotted you, but that's chance to proc is abit excessive in my opinion, but again RNG is being kind to me today, so marquis didn't go apeshit and slaughter my entire party.

Managed to steal both ribbon in one try too and proceeded to eliminate them one by one and stripped elmdore naked, yay.

Less but not the least 'bout rushing...well yeah it's easy to rush them no doubt but i can't stand seeing that ribbon just like that, 'tis meant to be stolen~

End of words, please don't put too many unique gear on tough enemy ; A ; and keep up the good job!
5
Hi eternal,
First i want to thank you for your modded FFT, i like it so much. It provides so much challenge and many item that i desire but i couldn't obtain in the vanilla. That being said i have a few rant for you?  :D :D

<rant>
A little bit background of my Squad: Most is lvl 90ish, Ramza is Squire in order to get Ultima, unlocked Dark Knight, but the rest is in monk job. Highest HP is Ramza? 503 HP, the other hovering around 400ish because of equip set up in this specific fight

With the Crit: Restore HP and Reflexes is removed, it cause me trouble sooo much to the point i frustrated battled Celia and Letie (Lede), don't get me wrong, despite the struggle(100% chance KO/STOP/CHARM/STONE...oh boy) and countless restart, in the end i managed to steal all of their unique gear, no pain no gain they said, it's the last right, right? Big NO.

Both of gal came back again now with RIBBON *facepalmed* + Elmdore Marquis GENJI SET *ohgodwhyyoudothistome*

I realized they're kinda like a mini boss before you fight the big fish, but seriously those OP SubDual Arts with 100% chance of STOP/STONE/CHARM still in this game, with their Ultima that deals 400damage to my Ramza and those status immune although you already removed their gear with status immune is ridiculous, trust me this is more frustrating than battling army of chocobo.

I don't know how to deal with them anymore, jujitsu gi + jade armlet can mitigate STONE/STOP/KO but not CHARM, believe me my few chance to wrapped the fight early ruined because of this. All the tank class/DD can't equip the Jujitsu Gi except monk.
To close this i succumbed to my frustration and see if i can use another "way" to get those unique gear.
</rant>

So here's my feedback,
-re-evaluate celia and lede skills again, see if you could lower their chance of ability or rework their skills, they hit like a truck except ultima tho.

-Re-insert the Crit: Restore HP skill, it looks like this skill is overpowered but in my opinion won't make you cheese the game cause it have its chance to trigger, very useful when you hit capped level, and cure is not enough or curaja take too long to cast.

-Make all the human boss character vulnerable to debuff, it's okay if they're immune to debuff after they transforming into Zodiac Demon.

That's all, thank you and Merry Chrismast!