Hey guys! It appears I have taken up on some eventing as well, and it's actually fun! Here's what I have done and what I plan on doing in the future:
(I actually want to add a tad bit more on there, but I will as time passes by.)
spoiler: Code!! Offset(x00004000) WarpUnit(x01,x00,002,002,x00,x03) WarpUnit(x82,x00,005,004,x00,x00) UnitAnim(x01,x00,x05,x00,x00) UnitAnim(x82,x00,x02,x00,x00) {63}(rC9) Camera(+00560,-00048,+00560,+00302,+03584,+00000,+04096,+00001) Camera(+00560,-00048,+00560,+00302,+03584,+00000,+04096,+00128) {4D}(r78) Camera(+00560,-00048,+00560,+00302,+03584,+00000,+04096,+00128) Walkto(x01,x00,006,002,x00,x00,+005,x01) WaitWalk(x01,x00) UnitAnim(x01,x00,x01,x00,x00) DisplayMessage(x10,x10,x0001,x01,x00,x00,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) Walkto(x01,x00,003,002,x00,x00,+005,x01) WaitWalk(x01,x00) UnitAnim(x01,x00,x01,x00,x00) DisplayMessage(x10,x10,x0002,x01,x00,x00,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) Walkto(x01,x00,006,002,x00,x00,+005,x01) WaitWalk(x01,x00) UnitAnim(x01,x00,x01,x00,x00) DisplayMessage(x10,x10,x0003,x01,x00,x00,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) DisplayMessage(x10,x10,x0004,x82,x00,x48,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) Walkto(x01,x00,005,002,x00,x00,+008,x01) WaitWalk(x01,x00) RotateUnit(x01,x00,x09,x00,x04,000) WaitRotateUnit(x01,x00) UnitAnim(x01,x00,x06,x00,x00) DisplayMessage(x10,x10,x0005,x01,x00,x00,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) DisplayMessage(x10,x10,x0006,x82,x00,x48,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) Wait(00075) DisplayMessage(x10,x10,x0007,x01,x00,x00,+00000,+00000,+00000,x00) WaitForInstruction(x01,x00) RotateUnit(x01,x00,x01,x00,x04,000) WaitRotateUnit(x01,x00) Blockstart() Walkto(x01,x00,005,000,x00,x00,+008,x01) WaitWalk(x01,x00) SpriteMove(x01,x00,-00000,-00000,-00112,x01,x01,+00180) Wait(00008) ColorUnit(x01,x00,x01,-006,-004,-002,002) Wait(00017) Erase(x01,x00) RemoveUnit(x01,x00) Blockend() Walkto(x82,x00,004,000,x00,x00,+008,x01) WaitWalk(x82,x00) SpriteMove(x82,x00,-00000,+00000,-00112,x00,x01,+00180) Wait(00008) ColorUnit(x82,x00,x01,-006,-004,-002,002) Wait(00017) Erase(x82,x00) RemoveUnit(x82,x00) {1C}(r01) {49}() {82}() AddUnitStart() Wait(00025) {60}(r003C) {3E}(r02000000FFFFFF3C00) Wait(00025) EventEnd() //INSTRUCTION SECTION END - TEXT START //Message x01 {font:08}Aida{br} {font:00}It has been three weeks...{end} //Message x02 {font:08}Aida{br} {font:00}He hasn't come back{br} Zhen Zhen... And I am{br} deathly worried...{end} //Message x03 {font:08}Aida{br} {font:00}What if he's dead...? What{br} if I never see him again...?{end} //Message x04 {font:08}Zhen Zhen{br} {font:00}Oink...{end} //Message x05 {font:08}Aida{br} {font:00}Zhen Zhen.... We need to{br} see what he's up to. I care not{br} about what the others inside say.{br} If they don't allow me to go, it's their{br} loss.{end} //Message x06 {font:08}Zhen Zhen{br} {font:00}Oink.{end} //Message x07 {font:08}Aida{br} {font:00}Come. Let's go.{end}
*Some fun events based off of videos I watch.