ok, planning on giving custom jobs and classes to:
Rad
Lavian
Alicia
Boco (replace with Human)
Byblos (replace with Human)
All different classes.
I know I can replace Malak (dead), Balmafuma, Simon, and Gaffgarion, but what else can I work with?
I'm blindly assuming that I can replace Byblos (since he's demon rather than monster...likely wrong on this, but meh), but in general, are there enough unused/replacable sprites to accomplish this?
bump this up! I want to know more as well. Could anyone help on this?
correct me if I'm wrong, but I believe that Undead Classes (Oracle, Knight, Summoner, Wizard, Time Mage, etc.) can also be revamped to become new characters.
Someone in the know, please correct me if I'm wrong.
I think so too. I mean if you replace the extra wizards and such I don't think it would cause a difference in the normal wizards. Even if it does you can just replace the sprites with the fft patcher.
Sorry if it doesn't seem to make sense. I'm getting seasick on this boat I'm on and I'm trying to focus not to be that way. Lol!
I just checked the sprite sheets on-site. there's a Male Wizard on 37, a second at 42, and another down with the generic classes at 6C
This tells me that 37/42 is likely Undead Wizard and, therefore, replacable. (this is all without cross-refrencing what those sprites are attached to in FFTP, of course)
personally, I wouldn't mind losing the Undead Time Mages on the way to Velius if it means adding in something neat to have in lieu of Boco instead...
ok, I THINK I have a concise list of replacables.
11: Gaffgarion - 27: Dark Sword
12: Dead Malak - Duplicate skillset
13: Simon - 00: no skillset
14: Alma - Battle w/Ajora - 4C: Holy Magic
21: Balmafula 00: no skillset
3B: (nameless) - duplicate skillset
3D: Knight (Undead) - 9B: Sword Skill
3F: Archer (Undead) - 9C: Charge
42: Wizard (Undead) - 9D: Black Magic
44: Time Mage (Undead) - 9E: Time Magic
46: Oracle (Undead) - 9F: Yin-Yang Magic
47: Summoner (Undead) - A0: Summon
Anyone looking to use the Undead classes could very easily just make an accessory for the enemies (Phylactry?) that gives Undead, Float, and makes them immune to Invite...and just give them maintenence as their continuous ability.
Myself? I see those units at the bottom of the list as ripe for the picking for Rad, Alicia, Lavian, Boco and Byblos replacements - with no need to tinker around with Lede/Celia's unused spots.
Unless, of course, someone who actually knows what's going on can tell me different.
Also: what's preventing us form using, say, 9F as a job? it's completely blank...we can use blank skill spots, right? why not blank classes?
Hi ,
Are you able confirm the usability of the undead units?
naw, they're coded as monsters, it seems...cant change jobs/equipment. Might need some ASM coding to be usable...which is pure BS, but whatever...
Aw that's sad.
Anyway, can you help me out here. im trying to add Isilud to my party but i do not want to overwrite Gaffy, Simon, Oran, Ovelia, Alma and Valmafra's sprites because i also have them in my party. I'm interested to know how to replace Malak's dead sprite with that of Isilud while still having Malak in my party. Please help as you are the only one here who seems to be on the same page with me.
there's a dud Celia and a dud Lede that you can use - I forget the sprite codes for 'em, though. that's how you're supposed to do the replacing:
change Dead Malak to dud Lede in FFTP
change sprite of dud Lete to Malak's sprite
Dead Malak is now free to add to the party, and mod as needed.
You can still use Alma, by the way - there's 2 Almas. 1 for "normal" use, and 1 set aside solely for her Altima battle appearance. change the Altima battle one to her standard one, and you've got another open spot.
I'm pretty sure you can use Teta's corpse too.
Thanks guys =)
What is dud? do you mean dead?
I want them to also have formation sprites. If i do the above instructions in conjunction with the tutorial by Celdia will it give me their unique sprites in the formation screen?
dud as in unused. The unused versions of Celia and Lede are marked in the ShiShi sprite manager
will they have their own formation sprite? im just wondering how moving someone's sprite in shishi would affect fftevrp. Sorry im a little confused.
In regards to Simon and Balmafula, replacing them wouldn't affect anything since they only ever use event sprites, or do the events call these sprites as well? Also, since they don't have a skillset, how would someone go about adding one? Would it entail taking some other skillset and changing it, or can we use a blank slot?
As for the Undead sprites... they are 'special' monsters... so, what does that mean? Would any skillset you give them have all abilities learned? Can they be given equipment in ENTD? In other words, can they 'act' just like Humans if you set them up as such?
Also, are there sprites that can be used for generics, or would they all be special units besides the ones already designated as generics?
(p.s. sorry for asking more questions than actually answering anything... i just have very little free time to test this out)
What i want..is a sprite that has its own portrait and battle formation sprite. And please do not mention Gaff, Alma, Simon, Orran, Valmafra and Ovelia as i already have them added but i want more unique characters. Now with that said, what you guys have been recommending about using dead malak sprite, teta, unused celia lede etc all involve modifying just shishi and EENTD which is fairly easy to do but the main question is, what about FFTEVGRP?? It is the most important tool at least for what i want as it is the one that can edit unit.bin and wildface.bin both necessary for formation screen and portrait.
Atma, they do have a bit of EVTCHR but they are also present in the event via sprite for normal walking animations
Zitimotley, why dont you LOOK in EVGRP... Atvmost you should be able to work it out with the UWEntries. Olan, Simon, etc HAVE formation sprites and since they dont actually join you can link those formation sprites to someone else...
sorry i forgot to mention, im playing WOTL so UWentries wont work.
Okay i guess i only need one question answered as i think we're going in circles here.
If i use the dead Malak sprite in Shishi, is there a chance that i can replace it with a custom sprite that will have its OWN sprite in formation screen and pre battle without affecting the other Malak as i still want to have him in my party.